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If you mean my system: There is no other faction running stations in my system. I am alone.
If you mean the location on map: My system is in the middle of the faction territory I'm at war with. So everything around me is red. There is no jump gate in my system. And no near jumpgate to friendly territory. The next friendly systems are maybe 15 or 20 systems far away.
What do I have to do to "sell actively" ?
Do I just have to put some trade goods in station storage?
Or is there a checkbox somewhere to activate / deactivate trading or interaction with AI ?
I cannot find a button or checkbox to activate trading.
Was searching in P and I menu.. and all the additional popups, also ship designer.
Just pirates and Xsotans come in. Also the war faction don't visit me
"This station is buying goods from merchants to sell them later"
Button had a red X on it.. after clicking it it became a green check. This let me hope a little..
At the border of a friendly faction I found one of their systems with 3 gates and null stations. After setting up the first station ( shipyard ) the friendly faction ( owner of the system, because of their three gates ) came in and visited my station. A lot. They were trading and also repairing their ships.
Then I added the second station.. a trading post.. and all the time I had up to 7-8 ships of this faction in the system.. leaving and entering.. visiting my stations.
We had lots of pirate and Xsotan attacks. They attacked the friendly faction ships. My stations killed the pirates. So the relationship to the friendly faction became excellent over time.
After adding the third station.. they stopped visiting me at all.
I'm the owner of the system now. I think this is the problem. Now I have 3 stations there.. and no merchants.
This is really frustrating!
I think there are five options for me now..
1) Stop playing the game.. because.. the galaxy feels a lot more dead as it does before.
2) Start building stations in a friendly system with at least one friendly station. There is hope that the friendly station will attract ships ( at least ) from it's own faction.
3) Building stations in systems with 2 or more factions. The more factions, the more ships. But there is a chance that they will start war and kill their stations..
4) Building a station and give it to ally ( I found a button to do that with ships, maybe also stations? ). And I think at starting a new ship or making it a station there was a checkbox to make the station for ally. This could also attrackt ally ships?
5) Building stations in a system with much friendly stations as possible and don't become owner of the system while adding more own stations to the system. But this would be boring and too much of restriction.
Anyone here who could say something about these options?
It was very time consuming and expensive to start in the first system at war. Moving over to another system and start from scratch was also not only fun. Now the third fourth fifth time..
2). I think the faction gets very upset when you take over their sectors. Either build in a non-civilized space, or don't build too much stations.
3.) Same as 2.
4). It will transfer the station into the PLAYER alliance. Not allied faction.
5). Dunno.
If you're building producing stations, they have checkbox 'actively sell goods'. This will actually make them request that a trader comes and picks up the goods instead of actually having to wait passively. Same goes for 'actively buy goods'.