Avorion

Avorion

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Making Fighter Factories Useful
So right now, fighter factories are basically useless garbage. They have no functions other than to make a single fighter out of a turret. Their tech level doesn't mean anything other than as a barrier to the TL of the turret you want to use to make a fighter.

I'd like to propose that fighter factories be modified as follows:

1) While docked with a fighter factory, your ship gets a bonus to fighter production speed, maybe depending on the tech level of the factory. This could have a credit cost similar to buying time at a salvage yard.
2) Players can request that the factory produce fighters for them if the player's ship has fighter blueprints available in a squad. This will produce fighters for the player but take production time, similar to ore processing. Fighter factories should be able to produce fighters in minutes, not hours.
3) Quests from the fighter factory reward the player with production time or reduced fighter generation cost for the next fighter produced.
4) Instead of just destroying old fighters, they can be recycled at a fighter factory for either materials or production time.
5) In order to give players a reason to check out more factories, fighter factories could have specializations, such as the possibility of giving produced fighters stat bonuses, or augmenting the fighter's range, damage, rate of fire, etc., possibly depending on the tech level difference between the factory and the turret used.
6) To give players a bit more immersion, fighters aren't necessarily destroyed when they take full damage. After a fight is over, I'd love to see the possibility of salvaging damaged fighters that could be brought back to the ship's squadrons for repair at either a fighter factory, or on board the ship itself using assembly time. This might require force turrets on the player's ship, giving them a reason to actually be used.

Any thoughts?
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Showing 1-1 of 1 comments
DipperActual May 31, 2021 @ 9:38pm 
Considering the production effort for my Launcher fighter is 242 million and I think 25 hours at the very least with massive multiple Avorion Assembly blocks, I'll second all of these for not even purely selfish reasons. Give me a reason to have a few fighter factory stations and I'll gladly build them!

Wing Commander, Battlestar Galactica and other series I thought prepared me for the mundane realities of maintaining fighter wings. Nope! It's all about who can wait the longest, hah!
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Date Posted: May 30, 2021 @ 5:36pm
Posts: 1