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Ogonite is the best armour, Avorion is the best for Hull, shields, generators and basically any technical block.
Trinium is the best for thrusters, engines and integrity field generators.
The way it works is that as you go further into the game, materials get better. Trinium, then Titanium are the lightest materials, so any block where performance doesn’t scale with material (engines and the like), Trinium provides the same effect for less mass. That’s why engines are worse when made out of naonite, as you get the same thrust, but they have to shift more mass.
Avorion can’t be made into armour, therefore for raw health, ogonite armour is the best, but is also the heaviest.
In your example, Engine performance does not directly scale with material (as in higher grade material giving more thrust), therefore the lower the mass the better, which is why "upgrading" from Titanium to Nanoite (a heavier material) gives you a performance downgrade (but a slight HP increase).
Mass: (in ascending order)
Cargo Bay (relies on uninterrupted volumn)
Crew Quarters
Engine
Thruster
Hangar
Integrity Field Generator
Computer Core
Hyperspace Core (upgrade to Avorion ASAP)
Flight Recorder
Gyro Array
As I haven't looked into it, I can't comment on torpedo bays/storage yet
I think u mean xanion
No? I mean what I said. Trinium is the lightest material, and so you want to keep the stuff I listed at Trinium since their material type doesn't affect their output
Turret material limits can be solved by using small hull plates of the relevant material as "turret mounts" though, so it's not that big of a deal to me, just an annoyance.
Well as was said by someone else in the thread, for the blocks I listed (except for the Hyperspace Core), the only thing that improves for these blocks is HP, however for the most part, the mass increase is a larger detriment for thrust and pitch/roll/yaw, causing you to have to add more engines/thrusters.
You can do whatever you want, but this is what I've found to be true (unless it was changed in the combat beta update)
Well I decided to test your opinion by upgrading a trinium hyperspace block to an xanion one. It added a small amount of health, mass and... hyperspace jump distance.
I checked a few other parts, and they also had improvements(but not all) along with a mass increase, and health increase. If you are concerned about mass increase then i suppose you have a point, but the other benefits make up for it in my opinion. You can play it however you want of course. I suppose you could keep trinium internal parts and then sell your xanion for cash. Just remember though, mass is a prerequisite for unlocking some of the upgrade slots. So having a little more mass isnt always a bad thing. Perhaps xanion needs to be tweeked a bit so it is noticably better than trinium. Perhaps on a larger scale it is significantly better.
Mass is not a contributor to system upgrades, it’s computing power.
All blocks contribute computing power, it’s just that computer cores contribute more for a given volume, while armour contributes less.