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And thx for the tab hint, didn't know.
this is exactly what i was talking about.
i think it's a general targeting issue. i have noticed that asteroids that break apart while being mined are no longer being considered as minable asteroids, not even by my own mining lasers (when set to auto-fire)
with wrecks, it is probably a similar issue. if a wreck breaks apart while being salvaged, my own salvage turrets can still auto-target everything, but the ai of ships that i don't control appearently doesn't see all the broken off parts as salvagable wrecks anymore.
so, in unfortunate circumstances you chould end up with a system full of half-salvaged wrecks and half-mined asteroids while the ai complains that there's nothing there anymore. really something that should be improved soon, in my opinion.
It will find all wrecks
but, to quote my starting post:
please don't just read the title next time.
This was exactly how it used to work in the past and made auto-salvaging useless, anything that "broke off" became a new entity that wasn't correctly tagged as an asteroid or wreck and would be ignored by the AI, but I thought it was fixed a while back. I haven't played in over a year though.
regarding the salvage turret material, both my main ship and my auto salvager have iron turrets (i'm not very far into the game yet), but so far i have always been able to salvage everything that my auto salvager didn't want to. so that doesn't seem to be an issue.
1. get yourself killed
2. respawn using a construction token and get back to where you got killed
3. locate the wreck of your ship
4. fly close to it
5. salvaging turrets set to auto-salvage won't do anything.
you will have to either salvage your wreck manually or target it and switch the salvaging turrets to attack target (which may or may not work). most of the time they will indeed start to salvage your wreck, but i had two or three times during the salvaging process (my flagship is rather big) where they randomly stopped for no appearent reason and i had to play around with some of the turret control buttons until eventually they started salvaging again. makes it really annoying to salvage your own ships, especially if they're rather big and have a lot of armour (which takes a long time to salvage, so perfect opportunity to just alt-tab and do something else while your salvaging lasers work. IF they work.)
Your own ship wreckages do not count as a viable salvage target, no matter the size. I believe this was a change made back when they introduced reconstruction tokens to keep you from double dipping (if you’ll notice while salvaging it, you get no resources or scrap, although oddly enough turrets and systems can still drop... that may be an oversight on their part). Additionally, auto fire does not work on your own wrecks. You have to target it and then select the attack target option from the turret group with your salvaging lasers. (This is why you’ll see it stop salvaging sometimes. It broke apart, it finished off the piece that it had targeted, and because the rest doesn’t count as a viable auto fire target, it requires manual intervention from you to get going again.)
weird, when i salvaged my ship it was pretty much exactly the other way around. i did get one turret (one of the worst ones, a blue salvaging laser) and maybe one of the systems (though, not sure about that) but i did get a lot of titanium.