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Since then I've learned that in mulitplayer, you do get payed a percentage of the cost that other people pay unbranding at your station (And from what I gather from a friend, this also works in single player - You pay the full amount, but you get refunded a portion of it). Please correct me if I'm wrong.
Step 1: Find accelerator factory cluster with factory close to jump in point that is close to barrier or inside barrier.
Step 2: pack the station with with the best 15 tractor beam upgrades you have and place the station close to a factory at the jumping in point.
Step 3: get a smuggler captain or illegal goods transport license on the station and enable the station to pick up stolen goods.
Step 4: Xsotan attack with large fleet and wipe out some trading ship(s) carrying goods within the smuggler hideout pickup radius.
Step 5: unbrand stolen goods by making a station dock to itself by removing a tractor beam upgrade and installing a transporter software and transporter block and unbrand the goods.
Step 6: sell the stolen goods back to factory or other stations for profit
Step 7: remove transporter software and install the best tractor beam upgrade you have or can find.
Step 8: go back to step 4 to repeat the process:)
It was a good idea to try though. It would save MILLIONS if it got rid of that unbrand fee.
Oh well, money is easy to come by anyway. I have a sector with about 40 stations and it makes millions of credits every 5 minutes:)
PS: Didn't realize this was a super old thread.... Oh well, I answered the question