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so it kinda is useless to use the mining fighters if you pilot the ship itself.
Though if you’re as far as Trinium to be using fighters, I’m surprised that you can’t afford one of those upgrades.
so basicaly i just got to fast to the higher regions, i have my own blueprints ready for trinium lvl mining fighter ships so my plan was mining trinium as much as i can with the ship i got in that region to collect all that i need for the mining fighter ships.
if it comes down to the xanion block then yes to much of a investment.
i have large ships with 8+ slots 100k+ hull, my miner got 24 fighters ( got space for atleast 200).
but manually gonna take a very long time and very dangerous to, i was hoping to clear out some very large trinium astroids but im in a empty zone, wich means no nearby clans to automate the mining to refine the ores and jump back to mining.
it would be wise to take a step back, but i kinda hate to leave the good stuff behind for a few days ( as it gets very boring not making any progress).
You can use them to transfer the ore
transfer from your ship to the resource depot you mean i guess?
but if they don't pick up the ore from mining it ain't work for me xD
Ships cannot use them at all.
First thing is: This kind of lasers changing gameplay completely. Instead of mindless drive thru mining in small agile ships you need to build up another kind of hardware. At least heavy cutters with large cargo bays for field operations and HUGE freighter (100.000 to 1000.000 cargo capacity) where you can unload your ore.. All that need design and planning effort to work as intended.
Second thing, and most important one is: Game do not support complex logistic operations yet, AI sucks at everything, so all that hardware must be manually controlled in a painfull way, switching from ship to ship, from sector to sector back and forth, back and forth.. Or you need bunch of dedicated human players to support you.
When game will be updated to the point when you can order specific ships to unload to other ships and to send them to other sector to unload, all that kind of operations will be easy, immersive, fun and lucrative to conduct. At this point common lasers can be eliminated from game completely as a thing of the past. But at this point R-lasers is kind of beta content which is introduced lets say ahead of time.
Its a step forward, it improves realsim, it makes all cool miner designs usefull, but game is not quite ready for it yet. Lets hope that game is moving in that direction and there would be update that turns singleplayer into a smooth experience, even in multiplayer with firends its still required.. Game needs proper NPC control, cargo related set of orders and docking mechnisms (mothership and docked auxillaries) to support these operations.
Just my IMO..