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If you buy the station founder ship in your player ship, it will belong to you, if you do it in an alliance ship, it belongs to the alliance. If it doesnt work that way in your game, you must've done something wrong, or your game is bugged.
It's a bit of a hassle, I agree, but the game is in early release stage, so I'm willing to overlook these minor issues. Yes, these are minor issues, because there are ways to circumvent it to achieve the same thing.
Can't rename a ship? Fine, I'll save its plan, build a new one, transfer all the crew, and destroy the old one. No cash or materials are lost in the process, so it's just a bit of an annoyance, but doesn't really break the game, because you can somehow circumvent the problem. The same applies to a player ship you would like to transfer to an alliance.
But one thing you can't do, however, is for example transfer a player-claimed asteroid into the alliance. That has no circumvention, at least none that I know of, and that is pretty annoying, but alas, it just means that I have to retransfer money back into the alliance account from my player account everytime the alliance takes the cargo, so again, the game is not really broken, those are just minor issues.
What is weird, though, is that even if you're in an alliance ship, sometimes loot will not go into the alliance vault, but into player's inventory. Seems to happen at random, at least I can't point out what the common denominator in that bug seems to be.
I rather wait till the game gets a much needed overhaul
graphical optiomzation and other major bug fixes
Fricken post is from two years ago.