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I'll need to update my Steam Guide
Nevertheless, thanks alot for caring & sharing
Furthermore, decrease the voxel number to the lower end first and test it out. I mostly went with 350 or 300.
When you have other models you would like to be an obj file:
https://products.aspose.app/3d/conversion/glb-to-obj
I even picked the strike cruiser model from the X-wing alliance upgrade pack and converted it into .obj and then put it in the voxelizer. (https://www.xwaupgrade.com/index.php?action=screenshots&id=57)
As you need around 200,000 steel to initially load them in the building menu, use the creative mode to just load them once. These models dont have size info and they will all be 4km x 2.5km big. Then scale them down and save them smaller.
The last step is merging all the blocks as they have a very high number of tiny blocks (even a shrunk X-wing model has 25,000 blocks)