Avorion

Avorion

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Nokta Jan 25, 2017 @ 1:00pm
Key bindings
Very interested about this game. I've been actually waiting for something like this a long time.

A question for those who have it already: is it possible to rebind your keys to more confortable ones? All videos I'm watching all have the "middle mouse" button as a prominent key for pretty much everything important in the game but I hate using it and would like to bind it somewhere else.

Is possible already or will be made possible at some point in the future?

Thanks.
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Showing 1-6 of 6 comments
Nokta Jan 25, 2017 @ 3:50pm 
Shameless bump
Hazy Hexagon Jan 25, 2017 @ 3:52pm 
Yeah, you can rebind all keys.

Edit: Including your hated MMB :P
Last edited by Hazy Hexagon; Jan 25, 2017 @ 3:53pm
Nokta Jan 25, 2017 @ 3:53pm 
Originally posted by HazyHex:
Yeah, you can rebind all keys.

Lovely. Thank you.
Rad Jan 25, 2017 @ 4:12pm 
Just a note, new bindings won't overwrite others, and you can't clear a binding. So make sure you go through the entire list when setting a new key for an action and check that it isn't used elsewhere.

There's two modes though, and some keys can be reused depending on the mode. 'QWEASD' are used for movment in regular mode, but for scaling of blocks in building mode for exampler. Other keybinds are shared in both modes, 'M' for view map for example.

It's a bit of a mess at first if you rebind much (I do =P) but if you're used to it, it shouldn't be a big issue =)
Nokta Jan 25, 2017 @ 4:41pm 
Originally posted by Rad:
Just a note, new bindings won't overwrite others, and you can't clear a binding. So make sure you go through the entire list when setting a new key for an action and check that it isn't used elsewhere.

There's two modes though, and some keys can be reused depending on the mode. 'QWEASD' are used for movment in regular mode, but for scaling of blocks in building mode for exampler. Other keybinds are shared in both modes, 'M' for view map for example.

It's a bit of a mess at first if you rebind much (I do =P) but if you're used to it, it shouldn't be a big issue =)

Very clear. Thanks.
Skyh Blue Jan 27, 2017 @ 6:42am 
Originally posted by Rad:
Just a note, new bindings won't overwrite others, and you can't clear a binding. So make sure you go through the entire list when setting a new key for an action and check that it isn't used elsewhere.

There's two modes though, and some keys can be reused depending on the mode. 'QWEASD' are used for movment in regular mode, but for scaling of blocks in building mode for exampler. Other keybinds are shared in both modes, 'M' for view map for example.

It's a bit of a mess at first if you rebind much (I do =P) but if you're used to it, it shouldn't be a big issue =)
Good to know :)
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Date Posted: Jan 25, 2017 @ 1:00pm
Posts: 6