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In another galaxy i play with my brother on I have a noble metal mine that produces gold and platinum. It's within the territory of the NPC faction in the area but they have no stations in that sector and tradeships never seem to appear. It seems tied to the type of sector it is when it's generated. So most systems with claimable asteroids are pretty much a moot point unless you're manually trading. Personally I'm looking for a hands-off approach so that's not what i'm aiming for.
I'll post more of my experience with this as I continue to progress on my agricultural station empire though!
For now, but I believe I heard they plan on fixing this in the future, yes? For now though it kinda sucks :P
I too made the same mistake as the op. Bought more than the buyer actually wanted because I failed to check. Ended up with like 10000 displays I hung on to for ages. Never again =)
If you're really keen on making money the best tips I can give are to sell claimable asteroids for upwards for 500k for starter money.
Then after that make those big trading routes, usually a research station is a good place to sell. If you can find some accelerator factories to buy from then you are set for life. Getting a high rarity trading module really helps with this.
Im playing on a server where i have all my station ina single system ( exept mines ), i see NPC coming in and out and there is always action trying to keep the system safe, so mmost of the time i just stay there blowing stuff up wihile my station make money. Once in a while i will check my station and do a run to restock them if needed.
As for very profitable trade run, personaly i dont trade till i get at least a yellow trading system that will record the last 3 system i visite, then i simply open the menu and check all the possible trade route, it will tell me where to go to buy AND sell with price on each side. But to avoid overbuying i also go visite the buying station system first so i can know how much he wants, then i go buy it.
Sometime i can buy something at 44k and resell at 88k, grab a few hundred unit of that trade good and there you go, LOTS of money real fast real easy. Dont search yourself, get the best trading software at least yellow then start hauling.
Find a station type that is very common and buys a particular good that is expensive, next find a station that can provide large quantities of those goods. Make sure the good your transporting is not dangerous and begin hauling as much as you can at once.
A good example is Military outposts and body armor. The military outpost is prolific, you can find them in just about any civil sector somewhere in the network. They can buy body armor for up to 125,000 per, sometimes more. The factories that make body armor, or trading posts that sell it, sometimes will sell at 75,000 or less per.
at 50,000 profit per 1.5 space, even a small cargo hold will result in awesome profits.
Research stations also buy some very expensive goods.
Happy profits!
This!
Basically Armor,Robots,Vehicles,Rockets, Accelerator's.... all the high profile goods.
If you know where to find and sell them you can start without a module but ideally with 3 sectors+ module.
Visit the buying station first and never take trade routes below the first 3 give or take ( not profitable enough)
Does anyone know how fast or under what circumstances a station will regenerate their commodities? This got me thinking and ultimately, I decided I want to build an Accelerator factory in the same system as a reasearch base.