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https://pcgamingwiki.com/wiki/Vampyr#Ultra-widescreen
hope it will be fixed soon
Thanks for the effort, it does makes it some what playable. Down side the mod makes the FOV way too high and zoomed out :(
I can't understand how a FOV slider is not in every 3D game that is released now a days? It is truly sad, insane and flat out wrong :(
It is :( What the heck is wrong with these devs they clearly only play on 1080p screens and have no idea what Ultra wide is or a none 1080p 16:9 screen.
Fundamentally it is the principle that they are hard coding their games FOV and limiting it and not having it set it self dynamically. Or haven forbid the easy way out just add a slider and let the customer pick a FOV they like...
As a dev and hard core gamer I will never understand why this still goes on.
Guess we’ll just have to keep clambering on to the devs about fixing it. Because it should be them not the community, once again fixing their game.
true story
So yeah, not surprised that this game in UE4 doesn't support natively but that's another story, it should support it, end of story, doesn't matter which engine the developers use. I was actually hoping that it would support it just fine. I can understand not having cutscenes in 21:9 (totally fine by it, don't care about black bars in cutscenes) but playing with a decent FOV and right aspect ratio is more important....
I will keep checking, probably a hex edit could help us. In the meantime today i will begin the game with the YFOV trick.....but many times the trick makes a much too high fov, breaks cutscenes etc. Worst case scenario i'll play on the TV 16:9 until they release a fix.....
p.s. 16:9 only owners just stay out of the discussions with your 1.2% ultrawide playerbase comments....evidently, these threads don't concern you.
A hex fix is unlikely because the exe produces errors when changed. What may be used to force an FOV is a trainer made in Cheat Engine.
Clearly you don't know what you are talking about. And checking your screenshots, apparently you are not even an ultrawide user.
HEX fixes are very common in ultrawide gaming. Cheatengine also very common so that's the only thing you got right. HEX fixes can allow removing blackbars but also correcting aspect ratio and FOV.
FOV 'config command' which I think you mean as a config file text editing, is:
1 - not always possible, because many times the devs decide to encrypt the config files (console enabling and console command? forget it)
2 - FOV is not changeable by config in most games because in UE4 if the game changes FOV dynamically (sprinting, aiming, climbing etc relative to camera positioning in 3rd person games) you cannot set a fixed value and the only trick to increase the FOV is to increase the ratio by using the default Y ratio (and the rest of the dynamic FOV will change as well, but keeping the ratio).
So go ahead and try changing the hex values in the exe if you're so smart about it. Let me know how it goes. You expect someone to just hand you the solution while you have no idea how it's done, and you act all edgy and judgemental when your misconceptions are challenged. You even contradicted yourself by saying that a dev may encrypt this and that. Nothing to do with the engine itself.
So best look for current camera FOV with CheatEngine and try to see if you can figure out what writes to it and then write a script to depending on what writes to it.