Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский)
Español - Latinoamérica (латиноам. испанский)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский)
Português-Brasil (бразильский португальский)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
1. The AI is bad
2. If the AI was good it would be unbeatable for most players simply because of the advantage of knowing all the rules and being able to react instantly to anything anywhere is a major advantage
3. Historically, there were some extremely bad evaluations made by the real-world leaders (Japan DoW on USA, Germany DoW on USA, USSR basing forces at the border rather than a defence in depth, USSR attacking Finland with minimal forces).
-Italy's was actually that incompetent in real life. Couldn't even take greece.
-If a country(Commie France) feels in danger, then of course they are going to the join the enemy of their new enemy, despite ideology. Happened for a while with the Allies and the soviets.
-It's possible someone declared war on Japan, and it wasn't their fault.
Edit: Also, possibly one of the reasons the AI seems better in older games is because the game itself was simpler. Simple Game=Simple AI. I haven't played them, but few 4K games are as complex as paradox games.
If you want to experience what happens when you only have competent ai just go play mulitplayer. This game has a vibrant if toxic MP base. Just go their. But don't come crying when you get flamed
Don't like that? Make your own better title if it's so overtly easy. Until then, take a step back and realize you're just a mindless consumer with wild expectations.
Sadly the AIs is terrible, i really dont know which best HoI Series there is, to me this is the worst game i ever played from Paradox, even with almost all DLCs that they promise to keep polishing over the years. Idk if they are lack of creative skills or not doing enough work on this project.
Stalin planned to attack Nazi Germany from the rear in July 1941, only a few weeks after the date on which the Axis invasion of the Soviet Union took place. According to Suvorov, the Red Army had already redeployed from a defensive to an offensive stance.
https://en.wikipedia.org/wiki/Soviet_offensive_plans_controversy
This point is rather interesting, with a book researching that Soviet deployment resulting in lots of zesty back and forth about it to say the least:
Viktor Suvorov with his 1980s book Icebreaker:
Who started the Second World War? He argues, based on his analysis of historical documents and data, that Stalin used Nazi Germany as a proxy to attack Europe as an opportunity to spread communist revolutions throughout the continent.
Stalin planned to attack Nazi Germany from the rear in July 1941, only a few weeks after the date on which the Axis invasion of the Soviet Union took place. According to Suvorov, the Red Army had already redeployed from a defensive to an offensive stance.
https://en.wikipedia.org/wiki/Soviet_offensive_plans_controversy
@Mr.l
As earlier mentioned
Expert AI
(a comprehensive and heavywieght AI, rather tough to mod if so inclined)
https://steamcommunity.com/sharedfiles/filedetails/?id=741805475
Better AI
(do not know much about it, have to try an AI vs AI game to see what happens)
https://steamcommunity.com/sharedfiles/filedetails/?id=822874218
Improved AI Research
(been trying this one and AI builds MOAR TANKS!
In my view, since NSB, AI has been building less tanks overall).
https://steamcommunity.com/sharedfiles/filedetails/?id=1630725171
Also, if you notice if a country is perennially too weak, if Germany / Italy /Japan / USSR dies too soon and you want a strong opponent, you can boost them a bit in the options/settings before the game starts. Its not really making the AI play smarter, but at least it helps them last longer if that is what you are finding.
Firaxis make good game AIs, their SID MEIERS GETTYSBURG and XCOM games where/are actually a challange at times.
Ive given up on these kind of games. its all bling and no pride in making an epic game any more. The faster these companies die the better for smaller developers.
>Japanese come negotiate
>demand they withdraw from all of China
Roosevelt knew exactly what he was doing, as if having kill-on-sight orders for German submarines in the Atlantic wasn't enough. Keep selling them oil and no pearl harbor.
Play MP
Of course, Roosevelt knew what he was doing. However, the way Germany and Japan responded was the sort of bad decision to start a war that the OP refers to the AI making.
Game developers don't make good AIs because they never bother to try to. It really is that simple. They get one guy, pay him to work on AI for a month, then fire him and use whatever he managed to crap out that fast (usually a copy/paste of the last AI he made, which was a copy/paste of a copy/paste...). Meanwhile the game continues to change and outgrow that AI, but it's left to rot until launch. This is SOP for game development. They might bother a minor AI patch later, but that's only a maybe.
It's been like this for years.