Fallout 4

Fallout 4

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Gabe Freeman Feb 22, 2021 @ 8:10pm
Is there a mod for realistic gun play ?
Something like, humanoid enemies can kill me in a few shots, and i can kill them in a few shots, and avoid getting shot under cover is the key to win a gunfight, just like any normal gunplay.
The thing is, i get annoyed by the fact that a single high level Raider can withstand 300 bullets of 10mm to his head. It is just weird, like there is another time that while i sniped a raider, i unload like 200 lead to his body and he still alive and kicking like an immortal mutated being. I really need a mod for immersion
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The Nameless Feb 22, 2021 @ 9:14pm 
Probably. I haven't seen one but it shouldn't be too complicated to make one, just... fairly time-consuming. One approach would be to nerf health per level, but you'd have to do it for every damn thing.

The other approach would be to buff weapon damage, which would take a lot less time screwing with the creation kit but you'd have the problem of everything one-shotting everything at low levels.
Fake Feb 22, 2021 @ 9:29pm 
It's not just nerfing health, it's also nerfing damage resist.

That's why higher level enemies become bullet sponges. Surprisingly, weapons with bleed effect will murder higher level enemies with ease since they don't have resistance to bleed effect.
Originally posted by Fake:
It's not just nerfing health, it's also nerfing damage resist.

That's why higher level enemies become bullet sponges. Surprisingly, weapons with bleed effect will murder higher level enemies with ease since they don't have resistance to bleed effect.
also radiation weapons. But you gotta be like lvl 400+ to really see them shine
not one mod but there are several things you can do:
-acid soaker patch fix mod that makes it actually worth giving a ♥♥♥♥ about
-survival mode in vanilla game makes it so that enemies can easily kill you
-if you do you may wanna install the enable pipboy fast travel and the no instakill animation mods unless you wanna be extremely sneak
-you can ♥♥♥♥ around with the game files or console command to tweak the damage of weapons or mod your own
-in terms of weapons i think there are some like the m1 garand mod that lets you choose how much damage you wanna deal (abiet 1/2 1X 1.5X or 2X damage but it's still something).
-plasma caster mod (p-113) adds powerful plasma casters that can one shot kill most enemies but hard to get craft or maintain via ammo production
-you can lower your health to like 1 via console commands if you wanna have the 1 health challenge some youtubers do.
Last edited by Fumo Bnnuy n Frends; Feb 22, 2021 @ 9:35pm
wtiger27 Feb 23, 2021 @ 5:53am 
I think the weapon fights in FO4 are realistic enough.

Keep in mind, in real life, most gun shot wounds are not fatal. And there are several cases of people being shot several times and still, not only survive, but can still be effective during the encounter.
trey Feb 23, 2021 @ 6:19am 
Better Locational Damage is the mod you're looking for
Sabaithal Feb 23, 2021 @ 6:49am 
Better Locational Damage is closest to the mark. I use it religiously.

Basically, it de-sponges targets that should NOT be sponging bullets realistically (humans, dogs, small animals, etc), while keeping larger targets very durable and hard to kill (deathclaws), and with some things in between (robots, synths especially are much harder to kill).

Also it has some modular components built in, such as headshot support. Basically, versus humans, any bullet that hits the had area will kill them instantly (player immune for gameplay reasons) UNLESS they have adequate head protection (metal helmet, power armor, etc, not a sack hood), then only higher calibur bullets will penetrate (such as .308 and .50). That's for humans though. A deathclaw is immune to headshots, as are robots. And some creatures like yaoi gui require 50 cal rounds to do it.

Just a warning though, it does obviously make early game quite difficult at times. Raiders with automatics or shotguns at close range are certain death without armor.
Last edited by Sabaithal; Feb 23, 2021 @ 6:59am
Originally posted by eMp4th:
Better Locational Damage is the mod you're looking for
+1

Also maybe Modern Firearms, depending what you mean by "realistic". (Personally I prefer the alternate-history future weapons of FO4).
Originally posted by wtiger27:
I think the weapon fights in FO4 are realistic enough.

Keep in mind, in real life, most gun shot wounds are not fatal. And there are several cases of people being shot several times and still, not only survive, but can still be effective during the encounter.
I tend to agree with this - if Survival mode is enabled. Otherwise, not so much.
kdodds Feb 23, 2021 @ 10:04am 
+1 Better Locational Damage, also some "realistic" ammo redistribution in the world (and carry weight), depending on how "real" you want to get.
Madbat Feb 23, 2021 @ 11:37am 
+2 Better Location Damage is the closest you'll get. I do agree, I shot a raider in the head 5X at point blank range with a .50. IRL those have around 7X the impact energy of a 308 round. They blow people apart. I saw a photo of what a single .556 round does to a human head, it was very unsettling.
Sevrojin Feb 23, 2021 @ 12:11pm 
yeah its called playing on survival
xybolt Feb 23, 2021 @ 1:39pm 
Originally posted by Sabaithal:
A deathclaw is immune to headshots

Better Locational damage is indeed a great mod. Yet a small critic is that this one is not realistic. Why that choice. But ah well, they are supposed to be tough.
Madbat Feb 23, 2021 @ 2:08pm 
Survival only doubles their toughness and halves yours, it does not give realistic damage at all, which is what the OP was looking for.
You might want to read the OP again.
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Date Posted: Feb 22, 2021 @ 8:10pm
Posts: 24