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There is a separate setting to enable it though, it's not available by default.
I found that out when I removed the inactive ones listed at the bottom in one profile then switched to the other profile that used them and found they had been removed.
I can not speak for MO2 however it may have something like the deploy button vortex has that sometimes has to be manually selected after changing profiles.
Yeah don't delete - just disable.
I don't know why you'd delete instead of disable anyway if the mod is active in any profile anyway though...
At that time I did not know any better I had just started using vortex and the mods were at the bottom as not being installed rather than just being listed as disabled.
As I stated I had just started using vortex I thought the mod list itself would be a separate one for each profile so when I made a second profile to play a different set of mods and saw the others listed as being there but not installed I removed them. I know now that was a dumb thing to do but that is how we learn especially if we did not take the time to read all the instructions and information before starting.
Well, the deployment process is still just hardlinks, it's not actually moving files over. It's actually a fairly elegant solution.
And you can set up so the different profiles have their own saves also, so you dont load a wrong save in your modded games.
Fair, there are downsides - I just like it because the OS treats it as if the files are actually there, so I can browse the folder as normal, deleting willy-nilly, and let Vortex freak out about it later :D