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Of course I'm not talking about HDR in terms of new TV marketing lingo. (Local backlight dimming, etc). I'm talking about the kind of thing that photographers have been putting on their images for years. The filter that jacks up the contrast on an image. Maybe there's some other name you'd rather use, but the effect of post-processing they're using on this game looks similar visually to the 'HDR' filter you can put on an image in photoshop. There's a whole bevy of techniques that come under the umbrella of 'HDR' processing and Dolby Vision certification for TVs isn't the only one.
To phrase it another way: is there any way to alter the post processing visual effects that they are using? There clearly are some.
That is a mix of bloom and sharpening - again no HDR.
No, not really. HDR has a very definitive meaning.
Yes.
From waht you have rambled on so far i think you are talking about the bright bloom and halo.
You can change that a bit with UnsharpMask and color correction. if that is not to your liking i would suggest Untitled project X and ReShade.
Even Adobe Photoshop has a menu called "HDR toning". Are you trying to argue that the term "HDR filter" is sufficiently meaningless as to preclude understanding of what I'm referring to? Are you trying to claim that no such expression (referring to such a post processing effect) exists in circulation?
If you're familiar with the expression then your line of questioning in this thread has been not only A) disingenuous but also B) self defeating, since your very familiarity with the thing I'm talking about only proves that the expression I'm using -- in the way I'm using it -- is understandable and, by virtue of being understandable, correct for the purposes it serves. If the term is understandable, then it is sufficiently 'correct' to refer to a certain post processing effect (or at least a certain visual signature) and to do so relatively consistently. I would say that's enough for a term to be 'proper' or 'right', at least in the context I'm using it.
Anyway I found what I was looking for in the mods section on Steam. Turning off both the unsharp mask and colour correction is exactly what I was looking for.
are you claiming that just cause some morons make false statements that amkes it any mroe true? Cause that is what you are currently trying to argue for.
HDR has a specific meaning - you were wrong about that - just deal with it and grow up.
See above - "people understand that i mean the earth when i talk about the flat earth therfore i am correct in referring to the earth as being flat".
Well -as i told you after you tried making up more and more ♥♥♥♥♥♥♥♥ to cover up your mistake instead of accepting it.
get of your high horse before "asking" for help like a douche.
HDR is loosely defined as any display or image with an above average number of stops worth of exposure difference between light and dark.
These days ACES is the flavor of the month, but it's an area of on-going research. I have an on again off again involvement in modern tonemapping for my own work and I can assure you that everything being referred to as HDR shares a common basis.
I respect you, your work, and your knowledge of programming Kaldaien, that being said:
Ask any photographer (professional or hobbyist) who has been around since the late 90s/early 2000s, they'll be more than happy to explain what the term HDR means in their area of expertise, long before we were discussing HDR TVs and Monitors.
Halif-Life 2: Lost Coast (2005)
A demo released to show off brand new rendering techniques resembling HDR (in the photography sense).
This had nothing to do with exceeding the available nits on an SDR monitor (which is what the modern nomenclature of HDR/SDR refers to).
There are absolutely multiple definitions of the abbreviation "HDR" which have entirely different meanings in different applications and industries. In this sense, the OP's usage of the term was 100% correct.
Sorry to necro a post, but a quick google search for exactly what the OP was looking for brought up this thread and answered my question.
Hope this helps!