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Rapportera problem med översättningen
http://steamcommunity.com/sharedfiles/filedetails/?id=567969600
http://steamcommunity.com/sharedfiles/filedetails/?id=566531940
http://steamcommunity.com/sharedfiles/filedetails/?id=565846442
http://steamcommunity.com/sharedfiles/filedetails/?id=561511668
http://steamcommunity.com/sharedfiles/filedetails/?id=562457809
http://steamcommunity.com/sharedfiles/filedetails/?id=566148224
http://steamcommunity.com/sharedfiles/filedetails/?id=561412730
http://steamcommunity.com/sharedfiles/filedetails/?id=559071520
http://steamcommunity.com/sharedfiles/filedetails/?id=559582542
http://steamcommunity.com/sharedfiles/filedetails/?id=560687882
Every week for the foreseeable future we’ll be hosting two contests for our Community Crunch. Remember for this week (and the foreseeable future!) we'll also be accepting entries for the newly introduced: Warpaint images, human and dino tattoos/bodyart for the #ARKArt award as well as bases both on your Brontos and Rafts for #ARKitect! Can’t wait to see the platform bases, the ships and tattoos/bodyart! Also can’t wait to see your new bases in the new biomes!
This is a title given to the Survivor who has created, in our eyes, the best base for the week. Survivors will need to upload their screenshots to the Community Hub, both the Artwork or Screenshot section will suffice and then post them in the designated thread, it’s also possible that we’ll see the screenshots in the hub but posting them in the thread will ensure that they’ll be spotted!
We’ll be judging the bases not on the quality of the screenshot, but on the unique designs, functionality, and the use of in-game tools available to you! At the end of each week, the screenshot for the best base will be featured in our #ARKitect section of the Community Crunch!
The #ARKitect award for Community Crunch 29 goes to…
Joint First Place: Aquarius Resort by Wolf Angelus
http://steamcommunity.com/sharedfiles/filedetails/?id=561472053
And you can check out the rest of the screenshots here:
http://steamcommunity.com/app/346110/discussions/0/485622866454026249/#c485622866454097315
Joint First Place: ARKAde by Valoule
http://steamcommunity.com/sharedfiles/filedetails/?id=568157416
And you can check out the rest of the screenshots here:
http://imgur.com/a/4HOIP
Huge congratulations as you guys are this week's ARKitect! We’ll be in touch to get the prizes handled!
We’ve got a few runners up for ARKitect this week too! So big shout-out to them and we’ll be in touch too ;)!
Dodo Dojo by GamerPerfection
http://steamcommunity.com/sharedfiles/filedetails/?id=564011501
And you can check out the rest of the screenshots here:
http://steamcommunity.com/app/346110/discussions/0/485622866454026249/#c485623339232294733
Cliff overhanging base by Apop85
http://steamcommunity.com/sharedfiles/filedetails/?id=564042498
And you can check out the rest of the screenshots here:
http://steamcommunity.com/app/346110/discussions/0/485622866454026249/#c485623406949645986
RP Home by Tomb
http://steamcommunity.com/sharedfiles/filedetails/?id=568158299
And you can check out the rest of the screenshots here:
http://imgur.com/a/re4zp
Snow Biome Castle by Vara
http://steamcommunity.com/sharedfiles/filedetails/?id=564338351
And you can check out the rest of the screenshots here:
http://steamcommunity.com/app/346110/discussions/0/485622866454026249/#c485623406950975534
The second contest which will take place is for the #ARKArt award! This is a title given to the Survivor who has created, in our eyes, the best piece of art for that week using our new Per-Pixel painting system! Similarly to #ARKitect, Survivors will need to upload their masterpiece to the Community Hub, both the Artwork or Screenshot section will suffice and then also post them in the designated thread, it’s also possible that we’ll see the screenshots in the hub but posting them in the thread will ensure that they’ll be spotted!
We’ve also got a little request! Do you lovely painters mind uploading your ART PNT files so others could also give them a whirl? http://arkpaint.com/ has recently launched and will be a great place to do so! Be sure to provide a link in your next post :)
The #ARKArt award for Community Crunch 29 goes to…
Happy Thanksgiving from ±
http://steamcommunity.com/sharedfiles/filedetails/?id=563085690
Room Icons by Okim
http://steamcommunity.com/sharedfiles/filedetails/?id=562309716
And you can check out the rest of his artwork here:
http://steamcommunity.com/app/346110/discussions/0/485622866454026249/#c485623406939290630
Huge congratulations as you guys are this week's ARKArt winners! We’ll be in touch to get the prizes handled!
We’ve got a hilarious honourable mention for this week too!
|*iFataL1ty*|
http://steamcommunity.com/sharedfiles/filedetails/?id=562921904
Workshopper: Kenturrac
Workshop Item: Total Conversion -Tribe Wars!
http://steamcommunity.com/sharedfiles/filedetails/?id=547753876
Survivors, this week we're joined by Kenturrac and they're here to answer some questions and talk about their mods with us. Thanks for joining us! Do you think you could introduce yourself to the community, and let us know about what you're currently working on?
http://steamcommunity.com/sharedfiles/filedetails/?id=568107540
Tell us more about Tribe Wars, where did you get the idea for the mod and what are your long term goals for it?
http://steamcommunity.com/sharedfiles/filedetails/?id=568109960
http://steamcommunity.com/sharedfiles/filedetails/?id=568110080
That's a very interesting point to make regarding that only a small portion of players will truly reach end-game PvP in a survival game, I can definitely understand that point. I really like the game-modes where you try to make the content more accessible for those who are unable to reach it in the core game. Something else if I'm a fan of in Tribe Wars is the ability for players to join already started games as witnessed in the Contest Showcase and your Workshop Notes, as it's more team-based and less about the individual. Though I am wondering how you plan to balance people joining later on, stacking teams, and make it so that they can make a reasonable comeback - it seems like something that would be very tricky to balance.
Hopefully you’ll be able to find that right amount of balance, it’s always tricky! Though we’ve got a pretty vocal community and I’m sure they’ll be able to help :) Now you've mentioned that you don't want to change or tweak Dinos and Equipment items in Tribe Wars, however we've found ourselves that we've needed to make item and creature tweaks in SoTF. For a 1 and a half hour game, don't you feel like it would be necessary? And something else I would like to know is with this being a proof of concept, in the future are you going to allow a lot of customization in regards to how frequently events appear, how long the games are, how long players have to place the flag etc
So clearly you’ve got a lot planned for this mod and have quite a bit of experience under your belt already, how are you finding working with the ARK Dev kit and what’s your modding experience like?
As someone with a vast amount of experience, do you have any tips for upcoming modders on what they can do when working with UE4 and ARK itself?
Thanks for the advice! I’m sure players are going to be very grateful for all that information :). Finally is there anything you'd like to end with before wrapping this up?
We recently featured this mod in our Alienware Mod Showcase on our twitch channel! Unfortunately we were having some difficulties grabbing screenshots but if you’d like a more indepth look at the mod check it out yourself or have a watch of the VOD!
http://www.twitch.tv/survivetheark/v/28021042
Answer:
Yep, we’re reevaluating various upcoming tame-abilities. Remember, as an Early Access game, we reserve the right to revise -- enhance -- the Dossiers as we proceed! :)
Answer:
It involves beating all the bosses, going into the volcano, completing an uber-hard dungeon and travelling through a stargate, beating a final fourth boss and discovering the true nature of the ARK, sacrificing your character and resurrecting as a new character containing a soul cube with a progressively level cap (and if done again, taking on bosses that are scaled even more difficult and have some changes each time). That about cover it? ;-)
Answer:
Before the end of the year, along with the sea Supply Drops.
Answer:
You have it exactly.
Answer:
Early next year, diseases and respective medicines. Including potential of rabies from Direwolves and Hyaenodon etc
Answer:
That’d be a cool idea for the modern tier, we’ll think on it.
Answer:
We are, but that’s ultimately up to the Mod Authors too, as it would be their decision.
Answer:
Yeah, a shield bash would be a cool idea. We are also looking into parries and movement-based melee swing directions.
Answer: Yeah we plan more advancement of farming into modern tech, along that line.
Answer:
Around mid-December.
Answer:
A light-emitting floating buoy would probably be useful for that yeah, we’ll do it. Could also serve as a small platform to stand on it to recover stamina out in the deep ocean.
Answer:
You should check out this Total Conversion!
http://steamcommunity.com/sharedfiles/filedetails/?id=504360469
Answer:
Yeah we’ll be doing more work on that as we proceed, though bear in mind, the ARK isn’t exactly a naturally created environment and we’ll have more indications of what is creating the distinct biomes added as well.
Answer:
As the game gets closer to launch, you will :)
Answer:
Early next year, we’re working on it as it relates to the ruins
Answer:
Next patch :)
Answer:
Sadly that would probably require a bit more Material reconfiguring than we’re up for at the moment. But we do have more plans for how the Angler Fish gel will be used!
Answer:
Character face changes and hairstyles will be arriving in January finally!
Answer:
Yes, you’ll be able to teleport dinos. The teleporter will work on whatever’s standing on the pad when it’s activated, and yes it’ll be tribe / pin activated.
Answer:
You can’t get it yet, and it will look like glowing balls of energy-plasma. You’ll ultimately get it by completing the upcoming key objectives of the game, along with Ascension.
Answer:
Haha it’s worth considering… scary but could be really amusing, if it said the name and tribe in tooltip and retained the warpaint and appearance of their head. We’ll see how viable it is...
Answer:
Looks like the Procoptodon is coming up next -- get your pouches ready!
Answer:
That’s a neat idea. Now that we have the capability to move eggs around with the Oviraptor, it wouldn’t be difficult to add a similar system for the Dimetrodon. Seems likely to me!
Not often ;)
That’s it for this week’s Community Crunch and ARK Digest guys! As always if you’ve got anything to share please get in touch and be sure to follow us on Twitter at @survivetheark, Facebook at www.facebook.com/survivetheark and Reddit at www.reddit.com/r/playark!
Thanks everyone!
All the best,
Wildcard Jat and the ARK Survival Evolved Team
like carnivores fighting over hunt territory, or some herbivore males (doedicurus, pachy) challenging other for domination.
btw, as been told in some of previous Digests, you will add hitchpost later. will there be something like invisible version of it, placed on living animals, that makes dino herds travel in family groups (male leads and female with some babies follows)?
Next Creature the Procoptodon, awesome!
http://steamcommunity.com/sharedfiles/filedetails/?id=520879363
Please Jat tell us more