RimWorld

RimWorld

Richard Feb 4, 2021 @ 4:51am
WTF is wrong with this game
Two of my colonists were traitors and attacked my two. Then both surviours went on mental break. Then one guy with a shoddy knife attacked my colony. My colonists had SMG and a rifle. They were both mental so I had to watch this one pissant, burn my colony to the ground... Everything I worked for 7 hours of playtime on naked brutality, adventure, randy random. I am pissed off. Is there any mod to prevent this from happening in my next playthrough? I hate this. It feels like having my little sandcastle destroyed, while being ♥♥♥♥♥♥♥ bullied and unable to do anything. I hate having 0 control and watching my work go to hell. This ending really pissed me off...
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Showing 1-15 of 31 comments
Richard Feb 4, 2021 @ 4:52am 
+ Game forces slow time mod on me. Like saying: "Enjoy every second, I am not going to let you skip this. Even though you cant do anything."
Richard Feb 4, 2021 @ 4:56am 
Those damn colonists are so retarded they gave me mental break.
Zoomaster Feb 4, 2021 @ 4:58am 
Have you tried "save any time" mode? When things go downhill, and your colonists decide they don't want to be functioning members of society anymore, you can load up your last save and try again.
Richard Feb 4, 2021 @ 5:02am 
Originally posted by Zoomaster:
Have you tried "save any time" mode? When things go downhill, and your colonists decide they don't want to be functioning members of society anymore, you can load up your last save and try again.

I play at that setting. I did not realize I could reload though. Lol. XD Thx for that tip. Though I probably wont. I will take a break from playing.
Last edited by Richard; Feb 4, 2021 @ 5:02am
Paolini Feb 4, 2021 @ 5:19am 
Originally posted by Richard:
Is there any mod to prevent this from happening in my next playthrough? I will take a break from playing.

I suggest these high quality mods :

https://steamcommunity.com/sharedfiles/filedetails/?id=1722398508

https://steamcommunity.com/sharedfiles/filedetails/?id=1504723424

https://steamcommunity.com/sharedfiles/filedetails/?id=1319782555
Richard Feb 4, 2021 @ 5:22am 
Originally posted by Paolini:
Originally posted by Richard:
Is there any mod to prevent this from happening in my next playthrough? I will take a break from playing.

I suggest these high quality mods :

https://steamcommunity.com/sharedfiles/filedetails/?id=1722398508

https://steamcommunity.com/sharedfiles/filedetails/?id=1504723424

https://steamcommunity.com/sharedfiles/filedetails/?id=1319782555

I wil luse that no forced slowdown thx + dubs break mod. Thx. This will solve those annoying slowdowns.
ROE Feb 4, 2021 @ 6:03am 
You seem new. If not I apologize in advance.

Naked brutality and Randy is like jumping into the deep end of the swimming pool without knowing how to swim.

Did you accept a refugee quest? If so that is why you were attacked by the two refugees. That quest is a risky bargain that ends in betrayal most of the time.

Maybe try a more traditional start like the three crash landers with Cassandra as a story teller for your next game. She ramps up slow but hits hard later. Also, if you stick with the game you will need to accept that your colonies will die until you learn the mechanics of the game.

I hate to say this, but this game is one of the most frustrating games I have ever played. It has some major short comings that you have to learn to work around. The frustration is matched only by how addictive it is, however. Stick with it. There is a reason people have thousands of hours in this thing.
🎇TYPHOON🎇 Feb 4, 2021 @ 6:18am 
You set the difficulty high by chosing a hard story mode with random events (crazy!) and then you complain that it's too hard?

Well, choose easy next time so you don't have to become angry and frustrated. Especially if you're a new player.
Plague, M.D. Feb 4, 2021 @ 6:38am 
Nothing wrong with the game. Problem is with the player.
Security Cam #7 Feb 4, 2021 @ 7:08am 
I assume you are new and you lack experience with this game. You should lower the difficulty and choose a different starting scenario. Randy paired up with naked brutality scenario (which has a warning in it's description stating that it's extremely harsh and unfair and you can die out of the most dumbest reasons) is pretty much a death sentence for new players.
Diarmuhnd Feb 4, 2021 @ 7:18am 
Originally posted by Richard:
WTF is wrong with this game
...
No surprise, you just don't like vanilla Rimworld.
Thats normal, lots of us prefer modded Rimworld.

With the right mods, having a BS game & ending like you did happens much less often.

Good luck and have fun.
edit: I see you already found some good mod choices. Good luck again.
Last edited by Diarmuhnd; Feb 4, 2021 @ 7:20am
BlackSmokeDMax Feb 4, 2021 @ 8:01am 
Originally posted by Richard:
Two of my colonists were traitors and attacked my two. ....

That doesn't sound very vanilla Rimworld to me. Are you running a mod to make that happen?

Or are you just talking about them having a social fight?
Security Cam #7 Feb 4, 2021 @ 8:33am 
Originally posted by BlackSmokeDMax:
Originally posted by Richard:
Two of my colonists were traitors and attacked my two. ....

That doesn't sound very vanilla Rimworld to me. Are you running a mod to make that happen?

Or are you just talking about them having a social fight?
OP either has this mod which adds a traitor wanderer joins event:
https://steamcommunity.com/sharedfiles/filedetails/?id=1938420742

Or OP accepted refugees from royalty DLC which have a chance to turn out to be traitors.

Adding to my previous post, the royalty DLC is also mostly designed for experienced players.
Last edited by Security Cam #7; Feb 4, 2021 @ 8:34am
Morkonan Feb 4, 2021 @ 10:02am 
Originally posted by Black Goat:
I disable that traitor event in Vanilla Events Expanded, literally the only event I ever disable in vanilla or 400 mods. Makes me so ♥♥♥♥♥♥♥ mad and has a relatively high probability of firing. :sacrificed:...

So, this "Traitor" thing is a mod-related Event?

(Not having used the mod in question, I was having trouble understanding what the OP meant. Thanks for clearly that up.)

Originally posted by Richard:
... Everything I worked for 7 hours of playtime on naked brutality, adventure, randy random. I am pissed off. Is there any mod to prevent this from happening in my next playthrough? ...

First, the difficult settings you're using are not suitable for players that are fairly new to the game. They're for Experienced players. There's nothing wrong with not being experienced enough to play on high difficulty levels. And, you are not "bad at the game" if you use a lower difficulty setting and doing so says nothing bad about you as a person or a "gamer"... (I have no concept of the motivation of a player new to a game, especially a building/management/simulation game, to crank up all the difficulty dials to "11." :))

Mods are for experienced players. I don't care what any particular mod has to say about itself if it is contrary to that fact. Rimworld's interactions with various game elements are so nuanced and often complex that mods often conflict with each other, have issues with updates, don't actually "work" like they say they do, etc... There are many great mods out there, but a player needs basic vanilla game experience in order to know what they actually "do."

All the difficultly modes other than the very easiest, which removes Raids IIRC, introduce all the game's mechanics to the player. Nothing is left out. The scale or type of Event that can occur may be modified, but they're all there. Learning to play the game by playing one of those modes through to at least the point where one can research the Spaceship components will prepare the player for ALL of the events in all the other difficulty levels aside from the one Raid event progression tied exclusively to the Spaceship construction and the "end game win conditions." (Travel to another spaceship is an option, as well.)

You can also switch between game difficulty and Narrator "on the fly" whenever you wish. The game is pretty unique in that kind of flexible difficulty play.


The point - Play vanilla on a lower difficulty setting, preferably with Cassandra or maybe even Phoebe, up through the point where you've built up a colony with all the expected features and have researched and built/used most of the items up to the point where you might be thinking about building the Spaceship. If you do that, you'll develop the skills and knowledge you need to win the game on harder settings and knowledgeably choose what sorts of mods you'd like to include.

PS: These forums are full of complaints exactly like yours. As you continue playing and enjoying the game, you'll see new players making the same sorts of complaints in these forums and you'll very likely be encouraged to give them the same basic advice as I'm giving you. Also - Ignore recommendations for content-adding mods. You need to first play with no mods, or the least amount of mods, not more... :)
BlackSmokeDMax Feb 4, 2021 @ 10:21am 
Originally posted by Smelly Fish:

Or OP accepted refugees from royalty DLC which have a chance to turn out to be traitors.

Adding to my previous post, the royalty DLC is also mostly designed for experienced players.

Ah, I was un-aware the Royalty DLC added that. I own it, but haven't used it much.
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Date Posted: Feb 4, 2021 @ 4:51am
Posts: 31