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I've been fiddling with the high/low threads lines but still no big improvements
I changed my high/low threads and at the same time changed it so Nvidia was controlling Vsync, not the game. Also enabled Tripple Buffering......those 3 things together fixed it for me. Though i think the high/low threads thing made the biggest impact.
What did you try setting them to? If you set either of them too high you will get stuttering just from doing that alone.
my cpu is is 8 core 8 thread
From what i understand, but this is just from what i've read about those settings so i could be wrong....but the high number is the amound of cores you want working on high priority stuff (character/vehicle models ect), the low number for the low priority stuff (terrain ect). But your 8 cores have to be shared out in a way that you don't leave yourself no cores left over. So with the setting of 4/8 and 6/8, you're leaving yourself in minus numbers and the issue would be worse.
I think the setting of 0 works like unlimited or do what you want kind of thing.
I read somewhere, can't remember where, that increasing the high number by one each time will help with the stuttering, but if your pop-in is bad increase the low by one each time. But don't go over the max amount of cores you have altogether
I only have 4 cores to play with, and by default they were set at 1 high, 2 low for some strange reason. I reversed that and it's perfect :) and i left myself a core left over.
Again, everything i've said could be wrong, it's just what i've gathered while reading into this problem cause i was having a massive issue with stuttering, to the point the game was getting unplayable.
i'll try your suggestion and let you know if it helps.
Awesome! Glad it helped \o/