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Is it just me, or are the stupid comm balls getting worse in this expedition?
I mean, there were always thousands of them near RPs or other major objectives, but usually ones you find floating in the middle of nowhere by themselves were normally by useful POIs, such as crashed ships or minor settlements selling an interesting tool.
But I checked like 5-6 of them today...
One was near a settlement that had a C-Class Pistol. Like, really? And of course when I flew over the stupid thing, it just had some nonsense written on it.
Two of them were in the literal middle-of-nowhere with nonsense written on them. Not even a save point near it.
One of them was next to a drop pod. That one was nice.
One of them was next to an ordinary shelter with nothing else near it.
It's like, WTF is the point? Do people enjoy wasting other peoples' time just for the hell of it?
Beyond that, i need to fly closer.
It's not the distance that's the problem.
What's stopping you from seeing it, is because there's another planet too close to you. When you fly closer to the planet you wanna check, you're flying away from the planet that's too close to you and that's why it works.
Try it with a moon: go to the main planet, and then fly up towards the moon without Pulse Jump and note how far you have to boost fly away from the planet you just left before it will finally tell you what the moon is, despite the fact the moon is like 10 second pulse jump away and right in front of you in your crosshairs with no obstructions.
It just WILL NOT tell you what it is even though you're not in atmosphere.
It's because you're still too close to the planet behind you and that's just stupid.
You have to get right on top of the planet for the game to show you the planet details tooltip instead of being fixated on showing you some rando player's base icon.
I was getting nervous on the last one. I checked my discovery tab (I have MP off) and it was the only one without any discovery details. So I memorized the name but when I made it to space from the fourth, it was the closest one I could see. So I did a little prepping for nothing. Still glad I knew the name because it made me very confident I was heading to the last moon.
I do agree the giants make it hard to figure out where the moons are. My first giant system I tried to get all the moons but ended up missing one. It is very difficult to figure out where they are in some scenarios.
Oh yes, I effing HATE this with a passion.
I think the whole system needs a rework/tweaks, whatever because it is so flippin' annoying.
I mean, now you can summon your freighter and do it...
1). If you have a freighter.
2). If you got lucky enough to get enough Salvaged Frigate Modules to buy the BP.
3). If you built the room on it.
4). If you can summon the freighter to your current system (LOTS of Modules to buy the BPs for the Hyperdrive mods)
IMO, at the very least, little banners for each of the planets' names should appear (along with a ghost image if there's an obstruction) if a planet is in your aiming circle, even if it is behind another planet. Just the names, not the info boxes.
That would at least allow you to find a specific planet and understand where it is, especially in systems where there's 5, 6+ planets and moons and 2-3 of the moons are behind their parents. You still couldn't scan them without the freighter, but at least you'd know where each were and wouldn't have to play a guessing game and/or spend 10 minutes pulse jumping looking for the stupid thing.
EDIT: Or how about this? Give us a new context menu item while in starships: Jump to Planet. Bringing this up shows a list of planets in the system, and clicking one of them has the ship activate pulse jump and path the fastest route to the planet just like if you were to pulse jump to a mission objective. Have it pick a random set of coordinates on said planet and take you to it.
Ive been asking a way to turn off markers to HG since 2018. Chances are it's never happening
I always play in first person, so that isn't the problem.