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Do you have a guide for these details? No point in reinventing the wheel :)
https://steamcommunity.com/sharedfiles/filedetails/?id=2873943576
If you want the longer version, for stasis devices and fusion ignitors combined, this is the guide ... https://steamcommunity.com/sharedfiles/filedetails/?id=2872634187
not sure if you mean plants or mining but the plant approach uses approx 5 times as many build parts so thats a good reason to choose mining :)
If you sell too much, values decrease as well.
Craft goods and sell these
Get yourself either an Exotic ship or an S-class big hauler (better). Max out every storage slot in tech and main. You don't need any tech upgrades, as these do not increase the value of your ship. Now with all the increased storage slots in 4.0, it has to be much, much higher. My current guppy exotic is valued at 365,000,000, and it now only has 35/69 slots (prior to 4.0 it was maxed). I'm guessing a fully maxed S-class hauler now is around 500,000,000 (unless there is a value cap). Once you have a ship in this value range you can trade across for basically any ship that comes into the station for free and then relcaim your ship after the trade.
Next go to a 3 star Gek system that has big haulers coming into the space station and just scrap away. Even big A-class haulers will fetch you 150,000,000 a pop. If you scrap 10 per hour, that is 1.5 billion an hour. Plus with scraping you get storage augmentations for your other ships and tons of upgrade modules that can be sold for nanites (usually make about 4,000 nanites an hour).
Here's my guppy with value:
https://steamcommunity.com/sharedfiles/filedetails/?id=2875101182
Here's what I mean by "big hauler":
https://steamcommunity.com/sharedfiles/filedetails/?id=2809051483