No Man's Sky

No Man's Sky

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kiario Jul 17, 2024 @ 8:15am
vr not working in 5.0 for me
game launches but does not switch to vr mode. worked before
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Showing 1-15 of 26 comments
Leoma Jul 17, 2024 @ 8:41am 
Mine switches to VR mode, but crashes constantly after loading screen. :-(
jobbee Jul 17, 2024 @ 9:13am 
The update changes / resets all the graphics options in game.

For me to get it working in VR I had to start the game in flat mode and adjust these settings and particularly from using the FSR default to DLSS.

If that still doesn't work try reducing the render resolution in SteamVR in 10% chunks and see if it will run. There may be a memory initialisation issue during startup and vr adds a big vram load.
kiario Jul 17, 2024 @ 11:13am 
Originally posted by jobbee:
The update changes / resets all the graphics options in game.

For me to get it working in VR I had to start the game in flat mode and adjust these settings and particularly from using the FSR default to DLSS.

If that still doesn't work try reducing the render resolution in SteamVR in 10% chunks and see if it will run. There may be a memory initialisation issue during startup and vr adds a big vram load.
It does not go into steam vr at all
Taz D Evil Jul 17, 2024 @ 11:26am 
They broke VR even more then it was. The game works fine in VR for me but now the list of sell/buy items is messed up. Add that to still no proper gamepad support when it worked great in VR 2 years ago and this game is still a huge disappointment for me. Loved it in VR back before they spent all their focus on PSVR2 and gave up on PCVR.
kiario Jul 17, 2024 @ 12:02pm 
well, i cant get it do engage vr at all since the update. only uses the 2d screen. Tried all settings, nothing works. quest 3 and airlink. If they dont fix this it will be game over for me in this game
BeerCan Jul 17, 2024 @ 6:22pm 
Originally posted by Taz D Evil:
They broke VR even more then it was. The game works fine in VR for me but now the list of sell/buy items is messed up. Add that to still no proper gamepad support when it worked great in VR 2 years ago and this game is still a huge disappointment for me. Loved it in VR back before they spent all their focus on PSVR2 and gave up on PCVR.
Psvr2 is broken as well so L's all around.
kiario Jul 17, 2024 @ 10:36pm 
So HG fix VR?
jessecloud122 Jul 20, 2024 @ 11:11am 
Bummer, VR is such an awesome technology. Developers keep dropping the ball on it though. It will stop being niche eventually though... Maybe then it will get the attention it deserves
Ghostrider Jul 20, 2024 @ 11:15am 
Originally posted by Taz D Evil:
They broke VR even more then it was. The game works fine in VR for me but now the list of sell/buy items is messed up. Add that to still no proper gamepad support when it worked great in VR 2 years ago and this game is still a huge disappointment for me. Loved it in VR back before they spent all their focus on PSVR2 and gave up on PCVR.
https://steamcommunity.com/app/275850/discussions/0/4526764457365947189/

From the experimental branch.
Fixed an issue that caused the shop interface to fail to display correct in VR.
Brazilian_Soldier Jul 20, 2024 @ 12:19pm 
Tried VR (just bought the game). Game starts in steam VR but freezes right after loading. Managed to play for 2 minutes, but as soon as i opened the menu, it froze again. Anyone else experiencing this on VR?
Leinad Reign Jul 21, 2024 @ 3:43am 
Got a vr headset and wanted to try no man sky with it.
Doesnt work at all:
First, the loading of the game takes several minutes (yes, the loading for the start up menue).
I cant use my mouse and keyboard it seems.
I have to look to the side all the time to see the menue
Performance in menue is utter garbage
Every couple of moments it jumps back to the sign "No man sky - waiting" in that scenery steam vr background (the empty landscape, not the 3D environment).

Using a Vive Pro2.
Have a 3080Ti
way enough ram
Ryzen 9 7900 X3D

So I deinstalled the game again.
I already put 100h into it. And I dont have time to waste for fiddling around with settingfs to get vr to work.
Ranae Gato Jul 21, 2024 @ 4:23am 
Originally posted by jobbee:
The update changes / resets all the graphics options in game.

For me to get it working in VR I had to start the game in flat mode and adjust these settings and particularly from using the FSR default to DLSS.

If that still doesn't work try reducing the render resolution in SteamVR in 10% chunks and see if it will run. There may be a memory initialisation issue during startup and vr adds a big vram load.
what? for me VR and Flat settings are seperate. If I change them in Flat they wont be changed in VR.

I got VR to run on "Enchanced" only after installing the steam vr beta and making sure not only NMS but everything that I need for VR is on my SSD and not my HDD filegrave

Edit: Also anything over 450-ish mbs bitrate either wired or wireless is killing my encode/decode latency. AVC works, HEVC does not for some reason.
Last edited by Ranae Gato; Jul 21, 2024 @ 4:28am
Pr0xY42 Jul 21, 2024 @ 7:13am 
I noticed the game crashing on my 2080 Super when i put in DLSS Ultra Performance mode. Try deleting the VR settings, verify integrety of the game, then start and check if all the settings are reset by checking the options tab in the main menu (before you start a game session).
Also check in what resolution the game is running in steamVR. try reducing the resolution and then slowly set everything up while having the steamVR performance graph (found in the dev options in steamVR).

I currently run the game very smoothly, on my valve index headset in 144hz mode

<?xml version="1.0" encoding="utf-8"?>
<Data template="TkGraphicsSettings.VR">
<Property name="Version" value="9" />
<Property name="FullScreen" value="false" />
<Property name="Borderless" value="true" />
<Property name="Bordered" value="false" />
<Property name="Monitor" value="0" />
<Property name="MonitorNames">
<Property name="MonitorNames" value="0|NVIDIA GeForce RTX 2080 SUPER|Generic PnP Monitor" />
</Property>
<Property name="ResolutionWidth" value="1920" />
<Property name="ResolutionHeight" value="1080" />
<Property name="ResolutionScale" value="1.000000" />
<Property name="VsyncEx" value="Triple" />
<Property name="GraphicsDetail" value="TkGraphicsDetailPreset.xml">
<Property name="TextureQuality" value="TkGraphicsDetailTypes.xml">
<Property name="GraphicDetail" value="High" />
</Property>
<Property name="AnimationQuality" value="TkGraphicsDetailTypes.xml">
<Property name="GraphicDetail" value="High" />
</Property>
<Property name="ShadowQuality" value="TkGraphicsDetailTypes.xml">
<Property name="GraphicDetail" value="Ultra" />
</Property>
<Property name="PostProcessingEffects" value="TkGraphicsDetailTypes.xml" />
<Property name="ReflectionsQuality" value="TkGraphicsDetailTypes.xml">
<Property name="GraphicDetail" value="High" />
</Property>
<Property name="VolumetricsQuality" value="TkGraphicsDetailTypes.xml">
<Property name="GraphicDetail" value="High" />
</Property>
<Property name="TerrainTessellation" value="TkGraphicsDetailTypes.xml">
<Property name="GraphicDetail" value="Ultra" />
</Property>
<Property name="PlanetQuality" value="TkGraphicsDetailTypes.xml">
<Property name="GraphicDetail" value="High" />
</Property>
<Property name="BaseQuality" value="TkGraphicsDetailTypes.xml">
<Property name="GraphicDetail" value="Ultra" />
</Property>
<Property name="DynamicResScalingSettings" value="TkDynamicResScalingSettings.xml" />
<Property name="AnisotropyLevel" value="2" />
<Property name="WaterQuality" value="TkGraphicsDetailTypes.xml">
<Property name="GraphicDetail" value="High" />
</Property>
<Property name="FFXSR2Quality" value="Performance" />
<Property name="AntiAliasing" value="DLSS" />
<Property name="AmbientOcclusion" value="GTAO_High" />
<Property name="DLSSQuality" value="MaxPerformance" />
</Property>
<Property name="MotionBlurStrength" value="180.000000" />
<Property name="VignetteAndScanlines" value="true" />
<Property name="FoVOnFoot" value="110.000000" />
<Property name="FoVInShip" value="110.000000" />
<Property name="Brightness" value="50" />
<Property name="MaxframeRate" value="77" />
<Property name="NumHighThreads" value="4" />
<Property name="NumLowThreads" value="3" />
<Property name="TextureStreamingVk" value="Auto" />
<Property name="ShowRequirementsWarnings" value="true" />
<Property name="RemoveBaseBuildingRestrictions" value="false" />
<Property name="MouseClickSpeedMultiplier" value="0.500000" />
<Property name="UseTerrainTextureCache" value="false" />
<Property name="UseArbSparseTexture" value="false" />
<Property name="HDRMode" value="Off" />
<Property name="AdapterName" value="NVIDIA GeForce RTX 2080 SUPER" />
<Property name="AdapterIndex" value="0" />
<Property name="NumGraphicsThreadsBeta" value="0" />
<Property name="RetinaScaleIOS" value="1.000000" />
</Data>
Last edited by Pr0xY42; Jul 21, 2024 @ 7:13am
Leinad Reign Jul 21, 2024 @ 9:27am 
Originally posted by B e a n:
Originally posted by jobbee:
The update changes / resets all the graphics options in game.

For me to get it working in VR I had to start the game in flat mode and adjust these settings and particularly from using the FSR default to DLSS.

If that still doesn't work try reducing the render resolution in SteamVR in 10% chunks and see if it will run. There may be a memory initialisation issue during startup and vr adds a big vram load.
what? for me VR and Flat settings are seperate. If I change them in Flat they wont be changed in VR.

I got VR to run on "Enchanced" only after installing the steam vr beta and making sure not only NMS but everything that I need for VR is on my SSD and not my HDD filegrave

Edit: Also anything over 450-ish mbs bitrate either wired or wireless is killing my encode/decode latency. AVC works, HEVC does not for some reason.


Hm, cant remember if I had the game on HDD or the sdd.
But that could explain the stuttering I had...
Thanks for the hint!
Much appreciated!
Brazilian_Soldier Jul 21, 2024 @ 10:46am 
Yeah, decided to refund before is too late.
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Date Posted: Jul 17, 2024 @ 8:15am
Posts: 26