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I use chlorine expansion early game and that's pretty much all I do to boost units. I don't care about crashing markets, I sell to the ships that fly in.
I make 10-20 million in that first 3-5 minutes. More than enough cash to get every thing you need to set up your activated Indium farm. I think the devs know this is the most quick and powerful way to make start up cash and its the reason that trade goods along the expedition route don't work the way they do in the rest of the game.
some players like market crashing others dislike
some players like chlorine expansions others dislike
some players like big mines, others dislike
some players like crafting others dislike
....
...
..
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chlorine expansion can get even more interesting, when one does "space station hopping" and does not only shop for oxygene but for residual goop for nanite-refining, metal plates to build nice big mines,....
And that i can use my Photon Cannon on the Staship as a faux Mining Laser.
I think a fully upgraded infra knife is the best for mining, followed by the photon canon
chlorine takes 4:05 for 4096 units as a product in one refiner
(x2 big + x3 med refiners ->20.480 clorine in 4:05)
"goop cycle" takes 40:57 for 4096 units for first 3 steps in one refiner
(x2 big + x3 med refiners ->20.480 units in 40:57)
step 1: Residual Goop -> Viscous Fluids (1:1)
step 2: Viscous Fluids -> Living Slime (1:1)
step 3: Living Slime,-> Runaway Mould (1:1)
step 4: Runaway Mould -> Nanite Cluster (5:1)
step 4:9990 Runaway Mould -> 1999 Nanite Cluster (5:1) in 19:57
so best do "goop cycle", while watching a movie, reading a book,...
but at certain points they have their use
that, later in game there are much more efficient options for certain problems,....
similar to the use of solar panels,...
I just follow the tutorial and build a farm, get the right BPs and craft high value items. I sell what I currently can make until I reach the big ticket items.
I take a pretty laid back approach because I know the outcome is always the same. I end up with Billions of credits and thousands of nanites and really have no need for them anymore.
1) Chlorine production
2) Cryo-Pump crafting (100 at a time)
3) Stasis devise crafting. (100 at a time)
I focused about 20 hours one weekend on nothing but manufacturing facilities until I had all the blueprints. Then built farms for all the resources. I'd rather click a button 2500 times, in about 45 minutes, to make 1.5B space bucks than refine/buy 250 stacks of Chlorine or 275 stacks if Ionized Cobalt for the same amount of money.
I did however, linger on SS platforms scrapping ships and selling the upgrades as well as buying pugneum, platinum and goop to refine for nanites.