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No question that some inspiration was drawn from the movie, or perhaps the graphic novel upon which the movie was based.
That graphic novel never was published, but that doesn't mean that Sean Murray never got a peak at the unpublished version. Some of it was shown at a comic's convention in 2010, for example, a year before work on NMS began.
Edit: If you do some searches on reddit, this topic was a re-curring one back in the year or so after NMS first released. The number of parallels people found between the game and the movie, especially visual ones, is quite a long list.
.. that red eye thing was inspired by 2001 Space Odyssey which inspired NMS. and yeah maybe oblivion too, but 2001 inspired a huge proportion of sci-fi one way or another...
https://static.wikia.nocookie.net/2001/images/2/21/HAL_closeup.jpg/revision/latest?cb=20220217154550
the monoliths are also from 2001 Space Odyssey
https://assets.londonist.com/uploads/2016/12/i875/monolith.jpg
Now you have me inclined to track down a streaming service that has 2001: A Space Odyssey, I have not seen that one in many, many years.
You just have to shoot a rock that grows feet and runs away to think Monty Python. Atlas may be closer to the Wizard of Oz or War Games. Certainly 2001 probably was in their minds at some level.
The general story is more "ripped from current science theories" then any particular media treatment. The original game was obviously trying to tie to actual science fact...that practice went away over the year.
They were going to have orbiting planets and the whole ball of wax, but it became obvious in testing that both user's confusion and limits to what was possible would make that techincally impossible.
I always get a kick out of folks who point to Elite D as a "realistic" game. It is so far from realism it is funny. It may be a good flight sim, assuming you don't really care about orbital mechanics, but it is so far from the realities of space flight you can't help but chuckle when someone sez it.
Stylistically, it is close to the old Fifties and early Sixties space comics/books covers. Besides making transit times quick, there is something amazing about seeing planets that close together.
They moved away from the comic book palette of planets and critters. They all look a little closer to what might be reasonable on a livable planet.
Early photo:
https://steamcommunity.com/sharedfiles/filedetails/?id=936482579
Its close to the subplot of 'Deep Though 2 aka Earth' in HHGTTG
HHGTTG (Hitch Hikers Guide to The Galaxy) is where sci-fi and monty python co-incide and I'd say its had more of an influence on the game than any other single source. Everything from the 'book' which you're filling in by exploring, to the fact that youre a traveller trying to make sense of it all, to planet-makers of Magrathea to the wacky animal descriptions and the prominence of a 'single number' as the answer to everything ... pure HHGTTG.
But, I was thinking that "Hal" from 2001 would be inspiration for both the oblivion movie and the Atlas...
i liked oblivion, but then scifi IS my thing. (i kept hoping tom would jump up and down on a couch!)
Mostly I tend to agree with NZ though - there's an awful lot to remind me of Hitchhikers in NMS.
Only movie depicting humans develping flying saucers, liked that movie alot, watched it a gazillion times as a kid.
I actually liked Oblivion quite a lot, especially the robot drones and ships chase scene, but I never saw any correlation between that and NMS at all. Nothing like.
I can't even think of a sci-fi movie NMS compares to, maybe Buck Rogers, but where are the sexy ladies? Even Mass Effect does a better job of being like a classic sci-fi movie...
Even SciFi movies take the Egypt Pyramid as inspiration for Pre-cursor or Alien technology(like Hollywood Transformers, Marvel X-Men, etc)