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https://www.youtube.com/watch?v=g4S8nJXb4qQ
Walker appears @4.00 mins
Second: Make sure ALL the healers are killed. Shoot one leg upper and lower armor, now shoot the other leg, upper and lower armor. Now start shooting the head and once the walker starts moving again shoot them with the mortar. The Pulse spitter has a slight disadvantage but will still do the job.
https://steamcommunity.com/sharedfiles/filedetails/?id=2901807466
at one time i used to use the terrain manipulator, before the battle, and build me a four dirt wall hidey hole that i'd hop into for the same purposes...
i've also been known to get right up under the walker where he cannot shoot me and hit him from there...
i generally try to be sure to take out all the little flying guys before taking on the walker... especially if i'm by myself... the summoners and repair bots go first... then the dogs and the others followed, finally by the walker and using buildings or my own dirt walls for protection from their shots...
Kill all the little repair drones top priority, every wave. When the dogs arrive, get on top of something (even your ship, if you stay inside a building they've got a bad habit of getting stuck in the floors/walls), kill the repair bots, then the dogs, then the drones. Keep moving, use health ups as needed. Don't use any of the health up drops (glowing barrels) you don't need to, save them for emergency. The mechs are no big deal if you keep moving. Stun them, kill them. Ignore the walker till last. If the opportunity presents while clearing the other drones, shoot his leg armor...then he'll stumble around in circles awhile instead of shooting at you. Once everything else is dead, shoot leg armor, brain armor, then just keep shooting him in the face. If you're short ammo, use the laser, just takes longer. Keep him stun locked.
Kill priority; (1) repair drones, always. (2) Alert bots (triangle ones). (3) dogs. (4). mech bots. (5) bomb launching drones. (6) regular drones. (7) walker.
the key is to take out the repair droids quickly and the drone that produces more of its allies in the field (the triangular shaped ones. sometimes this drone in particular is more of a threat than the repair drone). in the early going in each wave, you run around but kill as many as you can starting with the repair droids, split them up if you can and take out lone targets for the first 2 waves and the early waves from 3 to 5.
when the quads (look like robotic attack dogs without a head) arrive, avoid them until you removed the flying drones (the early waves from 3 to 5). then take these out, always keep running around to avoid getting targeted by a ram attack from the quad.
in wave 4 and 5, a small mech shows up, take out the orange armour points to disable its ability to move around quickly and then attack the central mass (also be sure to avoid mortar fire from the mechs).
lastly the walker itself shows up, by itself is not very threatening compared to the mechs beneath it, again take off the armour around the "head" and the legs, then keep shooting it until it's destroyed. the head will be left for you to salvage and you'll get the walker brain from that.