Steam telepítése
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Fordítási probléma jelentése
It works. You have to switch to the combat zoom, just like the grenade launcher, and then activate as you would the GL.
Yep, the combat zoom essentially functions like a secondary weapon. Hold your secondary fire button when the combat zoom is selected, and it'll zoom in your primary weapon.
Well the problem is when I try to take a photo. Was pretty random that I came across this, but I had a mission to take a photo of an animal. I was at my main base and figured... well I have animals right here, so I took a photo. But the screen froze, I could hear the photo had been taken and that my mission got completed, but I could not get out of photo mode... well I could not get away from the screen.
The screenshot that Steam got from it was distorted. Like a bunch of strange pixels. I did not save any of them, but I did use the regular Steam screenshot feature to take a photo of my plants:
https://steamcommunity.com/sharedfiles/filedetails/?id=1741020526
As you can tell, I placed a LOT of them pretty much on top of each other. So I am thinking the advanced photo feature decided to try to render them better and blew a fuse? Not sure... but I tried all kinds of angles around the base, first I tried being on another planet, then away from my base and then different angles at my base. And it seems to only happen when these plants are in the photo.
Does not seem like a serious bug, but I figured it was best to report it, since maybe there were bigger issues causing this.
Nice work!
Fixed, deleted old configuration files, now works, still a bit slower that OpenGl on my system, using Titan X 4K resolution
core i5 8400
gtx 1060 6gb
16 ram
ssd
GTX 1050
i7-7700
1TB HDD
12GB RAM
Has been at least 50-60% worse on Vulkan since it's first release.
Windows 10 Pro - Version 10.0.17763 Build 17763
16 GB RAM
NVIDIA GeForce GTX 1080
installed latest NVIDIA drivers this morning.
Back up to 35 to 79 FPS, with all graphics cranked up. Tessellation on ultra.
On planet, freighter, space.
Usually cruises 50 - 60 FPS or better. a few screens will top 100.
Freighter hang ups on accessing Freighter consoles has stopped. :)
I had one base with a hang. I haven't been there yet to test. (Crossing fingers)
The game has a hard crash to a video lockup when trying to land on a planet. I'd guess surface generation during re-entry. Twice now, definitely not able to land on planets anymore. No probs in space, on planet, or warping. Space stations are good too. I'll try some other settings, but VERY BAD!
I tried flying into a star today. Silly me. I appeared to hit a limit such that the star doesn't get bigger (no distance indicator ahead) and the distance to the planets behind me seemed to get limited. Oh well!
Why is there a rez setting for Full Screen and not the wondoze modes? I think it was using 1080p before, and now I'm not sure. It looks like 1440p in borderless now.
The Combat Scope is soo disappointing! And after re-mapping to scanner zoom, I immediately started blowing myself up again with the middle mse thinking to scan zoomed. Back to 'u'.
Camera settings do appear to be local to photo's now too. I suppose that is good.
I mean, they've tested actual star system physics (maybe not as accurate as say Universe Sandbox, but still actual planets orbiting actual stars) in development (before even the leaked version) but blah blah blah focus testing blah blah blah people get confused blah blah.
gtx1080
graphics all medium
windows 10
latest drivers
tried 1080 and 1440
Unplayable - will leave it another month