Інсталювати Steam
увійти
|
мова
简体中文 (спрощена китайська)
繁體中文 (традиційна китайська)
日本語 (японська)
한국어 (корейська)
ไทย (тайська)
Български (болгарська)
Čeština (чеська)
Dansk (данська)
Deutsch (німецька)
English (англійська)
Español - España (іспанська — Іспанія)
Español - Latinoamérica (іспанська — Латинська Америка)
Ελληνικά (грецька)
Français (французька)
Italiano (італійська)
Bahasa Indonesia (індонезійська)
Magyar (угорська)
Nederlands (нідерландська)
Norsk (норвезька)
Polski (польська)
Português (португальська — Португалія)
Português - Brasil (португальська — Бразилія)
Română (румунська)
Русский (російська)
Suomi (фінська)
Svenska (шведська)
Türkçe (турецька)
Tiếng Việt (в’єтнамська)
Повідомити про проблему з перекладом
Though money in this game is tiered thresholds - that first 1 million is hard to get, then its the first 100 million hard to get, then its the first 1 billion etc.
It is really handy to start a farm on your freighter with hydroponic tables - as it is not only a mobile base/farm, but also a really good idea to jump it between systems and buy low/sell high if you have a Galactic Trade Terminal on board as well.
Freighters are, in my opinion, the best base in most aspects.
If you take the reward then it's over, pretty sure, maybe someone else can confirm.
I never worry about waiting for the next one, it takes 2.5 hours of game play and then you are stil rolling the dice.
In the end, it's upto you, but if you wait too long, you may end up finishing the game before getting finally getting a freighter. The difference in Classes mostly determines storage size, but your mostly going to grab a Freighter for the Frigate Expeditions (which are based on Frigates you higher; essentially ships that follow around the Freighter) and Freighter Storage Units, which directly access your 0 to 9 Storage Units. So, Class isn't a huge deal, and hunting that elusive S-Class can give you an endgame purpose to gather money, and explore.
farming is the worst thing to do in nms.