安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Though money in this game is tiered thresholds - that first 1 million is hard to get, then its the first 100 million hard to get, then its the first 1 billion etc.
It is really handy to start a farm on your freighter with hydroponic tables - as it is not only a mobile base/farm, but also a really good idea to jump it between systems and buy low/sell high if you have a Galactic Trade Terminal on board as well.
Freighters are, in my opinion, the best base in most aspects.
If you take the reward then it's over, pretty sure, maybe someone else can confirm.
I never worry about waiting for the next one, it takes 2.5 hours of game play and then you are stil rolling the dice.
In the end, it's upto you, but if you wait too long, you may end up finishing the game before getting finally getting a freighter. The difference in Classes mostly determines storage size, but your mostly going to grab a Freighter for the Frigate Expeditions (which are based on Frigates you higher; essentially ships that follow around the Freighter) and Freighter Storage Units, which directly access your 0 to 9 Storage Units. So, Class isn't a huge deal, and hunting that elusive S-Class can give you an endgame purpose to gather money, and explore.
farming is the worst thing to do in nms.