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Personally, as an active explorer, this is a very welcome change! I cant wait to see how is it now.
Same save, a few minutes later I was making some Chrom. metal. Was around 170-ish, took it out and placed in my exosuit. I then exited the refiner, checked and nothing in my inventory.. anywhere.
On a similar but non-refiner error, I grabbed my free "S" class ship after buying an "A" class. I was crafting the photon cannon and had to refine some Sod Nitrate. After completing both ingredients, um the photon cannon just disappeared .
Let me know if/how I can help
I did the same, had to fly to different parts of the planet to get to the ruins. As for the schematics, I did trigger the "Dreams of the Deep" quest some time ago. That chain gives you the schematics required.
Does this mean we will be able to convert our expedition save to normal now and not have to wait 2 months? I finished my expedition and want to convert my save to normal.
I'm so glad that you're ironing out the crashes. They were the worst in this update for me.
Frankly took a small break for that reason. So you're saying that it's now safe to begin the new content, huh? ;)
Great work, as always.
I have quickly checked the techno and cargo slots, but all other types of inventory are the same as yesterday, just my Exocombination Main inventory is now completly unlocked. It's not a complain though, just an ethical problematic that I should raise de problem... lol
The only issue i have encountered during Expedition play [only].
At times when exiting ship after landing at a new object location... i.e. but intermittently not specific to this action: launch from a space station and land on a planet, jump out of ship [save creation ?] or more rarely, by simply randomly jumping in and out of ship to generate a save.
- From "first person view" (both in ship and in character) the "hang [game completely stops responding" of up to 60 seconds, involves a totally blank screen, when exiting ship.
- In 3rd person (both in ship and character) camera action that would normally zoom up into view position behind character hangs just as exiting ship occurs.
Again, its "up-to" 60 seconds, but can be as little as 10. Does not happen all of the time.
Other than that, VERY smooth frame rate at 100-FPS with most things on High, planets and textures on Ultra. 1080ti.x299 w/i7x_16threads,32gb_ddr4, SSD.
Good Luck
Is the lack of portable Save Points in Expeditions intentional? I think you'd have a lot less Save Beacons in bases if we could make Save Points.
Also, it would be nice to be able to save on my Freighter without having to go down several flights of stairs and jump in & out of my ship.... ;-)
Unplayable still.
- I picked up ref. and placed back down to see if I could replicate issue but it never happened again.
https://steamuserimages-a.akamaihd.net/ugc/1817741165781731468/ECCD82F228D713656A6001CC40427DD48C96CAE7/