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I have never had issues with the M/KB...2600+ hours so maybe I just got used to it.
On number 4, I never use the exocraft since they are daft, but I thought you used the mouse for steering?
I'm using a razer naga (the one with a numpad on the side) with razer synapse.... NMS recognize all the keys and I can bind everysingle one of them.
Only issue is that after (re)loading a save, the game default the shortcut I use for recharging technologies (numpad 4) to the first icon of the X menu, so I need to remember to rebind it everytime...
So I'm not sure what causes your issue, but it probably have to do with your mouse driver/manager/settings
3. Just bind each of your multi-tool to a shortcut.... one only for mining/scanning, one only for combat and eventually a crappy one only for terrain manipulations.
You wont ever need to swap weapon on a multi-tool ever.
There's no shortcuts to swap weapons on a multi-tool, you need to cycle beetween all of them, but there is shortcuts to swap between multi-tools).
The only things for which I use the X menu are to summon a starship, an exocraft, the anomaly or my freighter... and for the emotes in the nexus or when capturing screenshots....
4. On my game it's on Q & D (but only in first person view), so there's probably a setting somewhere that can be changed (probably some config file if it isnt doable in the config menu).
Look in the key remapping options, there's several tabs and some command can be set to overlap (using the same key for 2 different things).
I've seen comments elsewhere that when using a joystick, JoyToKey is needed for NMS to see all the buttons on the joystick.
Your number 4 - the controls in the exocraft - is true: the keybindings aren't exposed through the UI. You can change them by editing a text file. Shout if you have trouble finding the instructions for how to change it, and I'll see if I can dig up the post that I followed.
The white diamonds are because the game doesn't have a handy picture to show for the keys used in the keybindings. Lots of games, particularly console ports, suffer from that issue. The buttons themselves still work. My mouse thumb button is displayed in-game with an exclamation mark for those prompts.
I've just checked in-game, and it doesn't want to take input from the number pad arithmetic operators, but the numbers, ., and Enter work, which is fine for my use since I'm just using my left thumb. I guess it's limiting if you're trying to use your whole right hand, for example.
It might be possible to bind those controls in the config file and have them work in-game even if they don't work on the keybinding screen: one of the Tomb Raider games had that issue.
It happens to work for you because you don't rebind digits 0-9 (I rebind some) and you're not assigning those digits via CTRL + [digit].
NMS ignores keypad + and -. Pressing and holding those keys doesn't move the progress indicator circle.
As for mouse buttons > 3, I've tested and verified what you said, and have edited #1 to relect that.
https://steamcommunity.com/app/275850/discussions/2/1744512174760085127/
I only tested it on a wheeled exocraft (roamer). The forward and reverse binds worked, but not the steering ones. I'm not sure if steering keys work for the roamer, but I can live with the mouse steering now that forward/reverse use the proper keys.
I've poked around in the NMS.exe file and it appears that the list of key names omits the numpad keys. There also seems to be a typo in the list: Underscode instead of Underscore.
Thank you to everyone who made helpful comments!
https://www.reddit.com/r/linux_gaming/comments/k3h9qv/remapping_keys_using_hwdb_files/
I am left handed and used to setting up the entire numpad for most basic functions. This is jot an option in this game. I experience exactly the same as OP. The UI js not very good.