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Сообщить о проблеме с переводом
edit: I thought mods had been forever disabled, but mods still work. People just need to remember that with any update their mods can break and they need to be updated by its creators. Mods still don't load in VR.
k
I use like 10 or so different mods and not a single one of them were broken.. but now I can't use any. Yeah... I think i'll be shelving this game and revisiting in a few weeks to see if things are any less jacked up.
Yup. I wish they would put this on the priority list so we can use mods when we are playing the VR version. If I play on my monitor while my controllers are recharging, I can use mods, if I then switch to the same save with VR, it refuses to load and all I see is a black screen.
Experimental Branch 03/09
Mods have been disabled by default to prevent a crash due to a data change that made some mods incompatible. As after the release of Beyond and other major updates, mods can be re-enabled by deleting the DISABLEMODS.txt if your mods are up to date and compatible.
Introduced an error message to help better identify potential mod incompatibilities.
I play with mods in VR all the time (for example to hide the annoying mission popup). The thing you need is called "VR mod enabler" iirc - found on nexusmods.