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Oh ya, I know that happens, but I rarely get a break. Sprains do the same thing, as in take longer to heal. It was just weird how I healed one, then got another.
Idk, I'm just gonna go with a bit of bad luck mixed with being sloppy
I think the more combat you get into the easier it is to notice this. The zombies have more attacks now, and sprint toward you getting more hits than before. They can also strike you while stuck on an obstacle. So, its probably due to getting hit more often. That would increase the chances, as the chance is occurring more often.
The warning thing with sprains has been around for awhile, if you watch the sprain icon in the bottom left youll notice its a timer that is counting down. When you run, or jump, or fall even a bit, you'll here your character moan, or cry out, and you'll see that timer increase. If you continue to run or jump, or fall, that number can raise significantly (9 minutes will become 15 minutes), eventually your sprain will "snap" and the limb will break. I have had untreated breaks kill me because I kept fighting, as each time the timer increases you take small dmg. I have even killed myself upgrading blocks at base when I had a sprained arm. Like if you have music going, and your ambient sound is to low, you wont notice your life bar going down and your thinking your safe at base hitting on some blocks. Even a treated sprain can break, and even a treated break can cause death, if you continue to press it by using the limb...running/jumping if broke leg, hammering/swinging with broke arm.
Like, there's am ix, but sprained legs seem to be the most common for some reason.
I think that particular thing is more common to you because of the way you play. We all play slightly different. You probably fall a lot. Yaknow, falling can just be coming down a slope too fast.
If you know its strictly from zombie attacks, then its just RNG. I got infected about 5 times in an hr last night. The day before I broke my leg twice. Couple days ago, I just kept getting concussions. It may have something to do with the type of zed your fighting. Certain zeds spawn with certain pois or biomes more often. For instance, maybe the lumberjack has a greater chance to inflict a laceration than say an infection. So, if your in the snow fighting alot of lumberjacks, you would tend to receive alot of lacerations.
I think I'll test this, its got me curious.
Ya its all from fighting, and I'm just hanging out in the Pine forest for the moment of Navezgane. Just found it weird.
A sprain is a side effect of taking damage.....an injury.
So if the book from The Great Heist reduces damage, does that have any impact on the chance of getting a sprain ?
I would say no, because you can get a sprain with only a little damage, but then again, it might be random. Probably no way to test that in the game.
I thought it only reduced the damage at 15 blocks, but I am the one that might be wrong.
If it totally negates that damage, then it surely takes away the chance of getting a sprain.
But if it reduces it instead, then maybe a sprain is still possible ? Just thinking out loud....
I don't know if this is a bug or if Im just being really, really unlucky, but any time I get hit a few times I tend to get multiple of these things, and its getting really frustrating. Especially because I had a total of 24% Crit resist.
Others have already explained that this is expected behavior.