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Sounds like it's just me. I'm going to try and replicate.
edit: experimental build
it's worth it.
Yeah, when you have no RAM, it's going to use your Pagefile on the really slow hard drive. That will make it take considerably longer. And if your GPU has less than 4GB VRAM, it's not even able to use that to boost the speed.
That 1:02 sounds comparable to when I was playing on an i7-2600, though that was a few alphas ago. I'm glad you're doing better than 6 minutes now. As a reminder, there are three pregenerated maps included with the game for those that don't want to generate their own.
19:27 - no clue what happened. I can tell you for sure A19.3 reduced the amount of time it took to generate the cities. I'll test again properly after the next Windows install in a few months.
Dwarf Fortress takes just a bit longer unless it's tweaked it to not generate so much data. Difference being is that DF is single-threaded.
If they didn't update the game any more. I'd be stuck until I get a new CPU in 2 years. DF on the other hand, it'll forever be stuck on a single-thread and future updates will only make it take longer, no matter what CPU I get. There's worse things.
What I'd like is I could automate the process. Use some cli program to generate these worlds at night, then when I awake I could use them. I wonder if there's dedicated server software for this game and if it has some feature like that.
This ability partially exists in the vanilla client. Just use advanced generation. It'll make the map and then stop, so you aren't dropped into a save with the map. The only real limitation is that you can't batch it for multiple maps.
a 2 year old gpu and 6 year old cpu
rnd map gen is cpu + gpu dependent, these are avg figures over the duration:
gpu 50-60%
cpu 60-100%
ram 10gb
gpu ram 4,747mb
duration: 17:18
I disabled vsync in nvidia control panel. that increased the fps but not the generation speed. things to note. for me rnd map gen is cpu bottlenecked. i'm using more gpu ram, for map gen, than the game suggests in the rec'd specs. i'll try resetting everything, running game as adfmin and upping he priority
creating a new map is pretty resource intensive. the game is generating every little thing. if this is your first time playing, I'd suggest playing the default Navezgane map, it is a really good map, well balanced. give it a try while you get used to the game.
once you download a map from a server, you won't need to download it again unless the server makes changes to the map, usually pretty rare.