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It's FSR 1.0 right? That's awful.
If so, can you install the latest nightly build of Special K?
What I'm interested in is the third thing here. I've disabled the game's silencing of Streamline (used for super-resolution) debug output and Special K will log all of it to logs/game_output.log
I suspect that Streamline will have an answer for your problems.
https://github.com/SpecialKO/SpecialK/actions/runs/10967041828/artifacts/1960451629
Take SpecialK64.dll from this, name it dxgi.dll and launch the game. I'd love to see a copy of game_output.log when you are experiencing the stutter. I may be able to fix it.
go to amd fsr 3 then upscalling to ultra performance. there you go MORE fps but quality are crap. it just the same thing.
Interesting though and I haven't heard of it so thanks for sharing!
Thats probably the reason they are seeing an increase in framerate
I don't want to sound like I have a big head or something, but I'm well known for modding games to fix problems with them.
The code from that version's now live in the stable release for all users.
https://www.special-k.info/
If that's any less sketchy to you.
not this game but yes if its on and crap itself turn it off..
Just for reference there are 2 main issues with FPS at the moment that i can see. the first is a reproducible frame rate "Cap" that occurs when switching eikons. This is fixed by enabling razer syanpse and using the FF16 chroma app. (Even if you dont have a razer mouse).
The second is on certain GPUs the game just has god awful frame rate all the time. But Notably your GPU is at a constant 80-100% usage. This seems to be worked-around by changing your Dynamic resolution to "Legacy".
Theres also a 3rd issue Ive noticed with boarder-less windowed mode that Ive made a separate topic about. but not seen anyone else talk about it soo maybe something just wierd with my setup