SteamVR

SteamVR

Madcow Apr 16, 2016 @ 3:55pm
We need a quick 'calibrate floor' button. [Workaround Found]
I really don't like redoing my entire room setup just to recalibrate the floor. It seems like everytime I boot up SteamVR I am a few inches above or below (usually below) the floor. If I leave SteamVR open on my PC it doesn't seem to lose calibration, but even a reboot requires it.

The calibrate floor button in the room setup takes a few seconds, why can't we have a option on SteamVR > Right Click > Calibrate Floor?

Please.

**EDIT**
I think I have found a work around to this problem! I was able to confirm problem persists because the controllers are not being tracked when SteamVR starts, that's all there is to it. That being said just having the controllers on when SteamVR starts is not enough, here's what I was able to reproduce:

1. Turn off feature to turn off controllers on SteamVR exit.
2. Start SteamVR with the controllers on.
3. Swirl the controllers around the room to initiate tracking whatevers.
4. Place the controllers trackpad face down on the floor in the best tracked area.
5. Close SteamVR.
6. Start SteamVR.

If you leave the controllers too long on the floor before you start SteamVR in step 6 you'll have to go back to step 3.

Please note that just having the controllers on for step 2 is not enough for some reason.

So it looks like SteamVR does look for controllers to calibrate floor when it starts up, however if the controllers have lost tracking (which happens in my large environment because the trackers aren't aimed directly at the floor) then it seems to make a guess which is almost always 6" above or below the actual floor. I find this funny because it's almost always exactly 6" in the wrong direction.

I would still like a calibrate floor button without having to do room setup.

***EDIT 7/11/2016***:
Someone has apparently created a re-calibrate floor button for Steam VR, this is a third party fix but apparently just uses controller height to store the value in the chaperone config file.

http://www.kegetys.fi/floorfix-tool-for-re-calibrating-the-floor-level-in-steamvr/
Last edited by Madcow; Jul 11, 2016 @ 5:05pm
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Showing 1-15 of 16 comments
Jovian Apr 16, 2016 @ 4:48pm 
God yes. I swapped over to Cabled Link this morning because I get bad tracking in the morning ( a window I think) and Calibrate Floor just ... doesn't. And my floor is at my HIP.

Man I sure am sick of Room Setup.
★SIXFOUR★ Apr 17, 2016 @ 2:04pm 
Yup. This happened to me several times, and today ingame. Thought it was a bug in the Budget Cuts demo, but the Steam menu also opened above ground and when I got out of there I was still under the floor in SteamVR.
cc_sander Apr 17, 2016 @ 8:18pm 
Agreed. I was just asking about this over on /r/Vive. I'm noticing floor height varies by as much as 1-2 inches above or below the real floor. It looks perfect right after floor calibration, but it doesn't seem to hold. I hadn't noticed that it might only be on restart of SteamVR. Thanks for that tip - I'll try to see if that is also the case for me.
Madcow Apr 18, 2016 @ 2:43pm 
Originally posted by DomiStyle:
Feel free to contribute to my bug report:
https://steamcommunity.com/app/250820/discussions/3/361787186430787432/

Added my comment to your thread. Personally all I'm asking for is an option off the right click menu. There is an option for 'tutorial' which you only use once, why not an option for 'calibrate floor' which you have to use every ♥♥♥♥♥♥♥♥ time you start SteamVR?
TravelTrousers Apr 19, 2016 @ 8:29am 
In setting-> developer there is a 'quick calibrate' option to set small to large room size... much quicker than the whole 'room setup' but again, not ideal...

My play area is spot for the medium room so it's great for me.
Madcow Apr 19, 2016 @ 2:46pm 
Originally posted by TravelTrousers:
In setting-> developer there is a 'quick calibrate' option to set small to large room size... much quicker than the whole 'room setup' but again, not ideal...

My play area is spot for the medium room so it's great for me.

Yeah that doesn't work for anything other than a default room size. It wipes your room setup data when you use that button.
Wafflekone Apr 22, 2016 @ 4:21pm 
This happens to be as well. Everytime the headset/steamvr reboots, I'm either a few inches below the ground or few inches above. It prevents me from picking up objects in games sometimes, causing me to redo the caliberation. This issue has me using the Vive alot less than I'd like because it can get pretty annoying and when I'm using the Vive, I'm afraid to take breaks because of this. Really kills the experience overall. It'd be nice if someone from Valve would respond because I'd really like to know if it's something they are aware of and if this is a software issue.
Christen Apr 22, 2016 @ 6:05pm 
Please contact Steam Support so we can track this down, and be sure to include a SteamVR system report from the timeframe in which it occurs. Thanks! https://support.steampowered.com/newticket.php?appid=7&category=408
Madcow Apr 24, 2016 @ 8:03pm 
I think I have found a work around to this problem! I was able to confirm problem persists because the controllers are not being tracked when SteamVR starts, that's all there is to it. That being said just having the controllers on when SteamVR starts is not enough, here's what I was able to reproduce:

1. Turn off feature to turn off controllers on SteamVR exit.
2. Start SteamVR with the controllers on.
3. Swirl the controllers around the room to initiate tracking whatevers.
4. Place the controllers trackpad face down on the floor in the best tracked area.
5. Close SteamVR.
6. Start SteamVR.

If you leave the controllers too long on the floor before you start SteamVR in step 6 you'll have to go back to step 3.

Please note that just having the controllers on for step 2 is not enough for some reason.

So it looks like SteamVR does look for controllers to calibrate floor when it starts up, however if the controllers have lost tracking (which happens in my large environment because the trackers aren't aimed directly at the floor) then it seems to make a guess which is almost always 6" above or below the actual floor. I find this funny because it's almost always exactly 6" in the wrong direction.
Last edited by Madcow; Apr 24, 2016 @ 8:04pm
atris_flex Apr 25, 2016 @ 9:06am 
I set my vive up and haven't had a single issue. I keep reading about people having issues and I can't tell if the software is messed up or people just don't know what they're doing.
Madcow Apr 25, 2016 @ 3:52pm 
Originally posted by atris_flex:
I set my vive up and haven't had a single issue. I keep reading about people having issues and I can't tell if the software is messed up or people just don't know what they're doing.

I think it has something to do with how large the space is. If you have quite a large space than your lighthouses can't be pointed directly at the ground or you'll affect tracking for other areas.

Polysorbate Apr 25, 2016 @ 5:42pm 
If you opened a help ticket you should reply to it with your workaround, it will help them diagnose the problem.
Defos Apr 27, 2016 @ 1:28am 
Same problem, need to reset the room tracking every day to fix
Polysorbate Apr 27, 2016 @ 2:24am 
Originally posted by Morphine:
Same problem, need to reset the room tracking every day to fix
Submit a help ticket, they want to hear from you.
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Date Posted: Apr 16, 2016 @ 3:55pm
Posts: 16