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Steam tries to embed youtube links, but they don't start at the timestamp in the link. So copy the link above and remove the starting periods
Also you can just go into arcade mode and watch replays from the leaderboards
Even the fact that straight after the difficult jumps they make you do a couple more stunts before giving you a ♥♥♥♥♥♥♥ checkpoint... it's sadistic. Just an unpleasant difficulty spike that doesn't feel like it belongs.
I didn't even feel good when I finally beat it.
I hate to sound negative, but if these levels had been part of the game when I played in early access, I probably wouldn't have gone to look through workshop maps because I would have believed I wasn't good enough for the online content. This is a hell of a skill jump from the original adventure mode.
... But if you think that's bad, wait until you try Inferno in Sprint. It's in the "Nightmare Fuel" category for good reason.
*only level I haven't beaten* >_>;;
It took me 30 minutes to complete, I lost track on how many times I had to reset that one section. I was almost going to record the footage, after the time spent trying to figure out the very specific maneuvers.
I did not get the feeling of accomplishment after getting past that part. I chalked it up to luck, with a passive look on my face. I kept performing what I knew what the Dev intended us to do, until the game decided it would work.
EDIT: Got past it, somehow. Again, it felt like pure luck, not anything skill related. Like the physics just decided not to slam me into the side of the next EVERY platform that particular run. Never playing that level again though.
This section is why I won't recommend this game to friends, sorry.
I guess it's the fact that I didn't have any real trouble with anything else in the game until this point. It didn't feel like a natural rise in difficulty, it felt like suddenly I was playing an expert map out of nowhere.
I don't think not recommending it is ridiculous though. When someone asks you about a game, usually you make a comment about the first thing that pops into your head about it, right? At this point, this is the game that "was really fun until I hit a difficulty spike that made me want to stop playing the game." Even if I go back to it and beat it, it's going to be the game "that I spent over an hour on one section in the middle of a campaign so I could continue." It's personally not something I'd recommend to a friend.
I'll likely give it a shot later, because the campaigns were a big draw for me and I'd like to get through them and feel like I got my money's worth - but that's not how I want to feel about a game, you know?