Company of Heroes 2

Company of Heroes 2

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What is the best use of White Phosphorus smoke?
It seems like it doesn't do much when i use it.
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Showing 1-13 of 13 comments
A Bat From Wuhan Feb 2, 2015 @ 1:00pm 
Area Denial, or Covering an advance/retreat.
Try using it on big packs of enemy infantry troops.. It blinds, burns and demolalizes them.
Uriel Feb 2, 2015 @ 1:23pm 
Defensive Position, advance OKW base, retreat cover. And for 130 munitions think very well use
YCWD Feb 2, 2015 @ 1:33pm 
It gets all the units in it down to 1 HP and even a sneeze will kill them. It also slows their movement. If you play a team game and have a Soviet Ally you can drop WP then Incin Barrage and everything in that radius will die.

I like to use it on Pak guns so my Sherman can one shot them.
Also if you drop it on tanks, they can't fire back unless they move out.
RalphRoberts Feb 2, 2015 @ 7:53pm 
I use it on Paks and MGs to allow for an advance, or use it to cover retreats.

EDIT: I also like to call it on the OKW Medic Truck...
Last edited by RalphRoberts; Feb 2, 2015 @ 7:53pm
Robin Feb 2, 2015 @ 8:07pm 
One that hasn't been mentioned: Using it to break up an opposing advance. Any assault trying to reach your lines will have an unfun time having to walk through or around a WP field. It's kind of a mobile, temporary barbed wire that damages, in that regard.

Can anyone confirm whether it also behaves like a smoke screen? I have lost Shermans thinking that they were being sight-blocked by the smoke rising from the WP...but they weren't.
Zapp Brannigan Feb 2, 2015 @ 9:33pm 
I think it does also act as a smoke screen. Sometimes it is difficult to tell when your unit is covered by smoke and when it isn't.
Valthelion Feb 2, 2015 @ 9:36pm 
well even with smoke you can get hits off with attack ground sometimes so theres that
RalphRoberts Feb 2, 2015 @ 9:39pm 
Originally posted by UN Owen:
One that hasn't been mentioned: Using it to break up an opposing advance. Any assault trying to reach your lines will have an unfun time having to walk through or around a WP field. It's kind of a mobile, temporary barbed wire that damages, in that regard.

Can anyone confirm whether it also behaves like a smoke screen? I have lost Shermans thinking that they were being sight-blocked by the smoke rising from the WP...but they weren't.

It does act like smoke, but its unreliable sometimes due to positioning of the initial blasts.
DROPbear Feb 2, 2015 @ 10:07pm 
i have seen WP used to cover E8 retreating from shrekblobs. Some cases the shrekblobs mismicroed and walk right through the WP before been pounded by E8 on the other side. As usually a mass retreat, resulting to blobs having walk back through the WP again and at the same time been chased down by E8. Thats 130 MU well spend.

However, i have seen a lot of bad useage of WP barrage, by using them like incendiary barrage.
Robin Feb 2, 2015 @ 10:08pm 
Originally posted by y3ivan:
i have seen WP used to cover E8 retreating from shrekblobs. Some cases the shrekblobs mismicroed and walk right through the WP before been pounded by E8 on the other side. As usually a mass retreat, resulting to blobs having walk back through the WP again and at the same time been chased down by E8. Thats 130 MU well spend.

However, i have seen a lot of bad useage of WP barrage, by using them like incendiary barrage.

What makes using it like incendiary barrage bad? (Or, I guess, what is the way Incend. Barrage is used?)
@theweedfather Feb 2, 2015 @ 10:12pm 
I use WP like incendiary barrage myself and it works the majority of the time.

I call it on tanks or infantry blobs as they usually assume flares = actual artillery and will retreat their tanks and give me breathing room to get up AT or regroup and heal.

Infantry blobs work the best, I call it BEHIND the blobs so when I hit them with armor or my own blobs, retreating takes them directly into the flames and combined rifle fire + phosphorous damage mops up infantry very quickly.
Last edited by @theweedfather; Feb 2, 2015 @ 10:13pm
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Date Posted: Feb 2, 2015 @ 1:00pm
Posts: 13