Company of Heroes 2

Company of Heroes 2

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Darkkin Sep 7, 2015 @ 12:06am
Can you really count on Osttruppen...
I bought Osttruppen doc the other day and was just wondering if I wasted my money. It just seems so underpowered; like I don't want a buff or anything just wondering if that's it or if I'm using it wrong... If so any tips?
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✳Sindri Myr✳ Sep 7, 2015 @ 12:18am 
Osttruppen can be useful early on, but as the match time pass, they become more and more of a dead meat. Basicaly you use them early as grens little brother and in the mid they only serve as reconaisance or weapon recrewing unit. I always get like 4-6 at the start and try to cap as much as i can, then I slowly replace them with grens as they die out, you just have to keep in mind that they will be a huge req soaker mid/late game, so its best you just waste most of them and leave units with 1 soldiers left standing at your base waiting for a chance to get some weapon from the battlefield.
RalphRoberts Sep 7, 2015 @ 12:19am 
In 3v3 and 4v4, especially now we have british, they are good. Simply turn lots of fuel to muni and spam the Railway Arty.
Darkkin Sep 7, 2015 @ 12:44am 
so the only way to use them is in mass numbers?
ArtSchool Sep 7, 2015 @ 12:50am 
Actually they work better for me if you dont spam them. I dont usually get more than 2 or 3 of them. Combine them with T1/mgs (if you build t1 they gain the panzerfaust- very useful) and benefit form ther accuracy boost of the artillery officer. They re actually quite useful as capping/ recrewing units and when vetted and covered they can provide quite a fight. Throw them right into the fight and theyll die like flies.
Darkkin Sep 7, 2015 @ 12:54am 
also when did they get a MP increase?
svr Sep 7, 2015 @ 12:58am 
Osttruppen doc is viable in 3v3 and very fun. I played hundreds of games and won a lot, that's not to say our team won because of osttruppen. I'll often have about 20 infantry squads, most of them osttruppen and enough munitions for non-stop railway bombardment. Commanding 20 infantry units requires lots of micro to move from trench to trench, retreat and reinforce. Osttruppen are already weak units, you can't afford to slip up or you'll get destroyed.

You'll want to set up shop in cities, use buildings to your advantage early on, later when the buildings have been bombed to hell you can rely on trenches.

Early game:
Spam lots and lots of osttruppen, fortify buildings until you get trenches and then spam trenches everywhere so you'll have fall off points. Build 1 MG for support and 1 mortar. When you got trenches up, build a reinforcement bunker and healing bunker is good too. Tech to tier 2 so you can use panzerfaust. No more tech is required.

Mid game:
Keep building trenches and draft more osttruppen. Build 1-2 flame pioneers and place them behind your front line, wait for the enemy to come in your trenches, then move your flame pios to a closer trench and burn them. Draft another mortar for support if you have good enough defensive positions. Trade fuel for munitions, you have no use for fuel whatsoever.

Late game:
Keep building trenches and draft more osttruppen. You now have access to railway guns and since you traded all your fuel away you'll have few thousand munitions in bank ready for non-top railway bombardment. Your late game force should look like 2 flame pios, 1 MG, 2 mortars and rest of your pop osttruppen.

How to deal with tanks:
You have lots of osttruppen and lots of munitions to panzerfaust them with. You'll generally want about 5 osttruppen to charge a tank and faust it until it dies. If tanks come close to your trenches you can hop out, faust, hop back in your trench.
mustachewarfare Sep 7, 2015 @ 1:16am 
Osstrupan doctrine is pretty nice in 1 vs 1 situation imo. UC with WASP is quite manageable with large 6 squad and you can play same cheeky style of turtling with osstrupan and rail way artillery does help late game emplacement.
mustachewarfare Sep 7, 2015 @ 1:17am 
but osstrupan should get faust without T1 building if it is going to be reasonably cost efficient imo.
✳Sindri Myr✳ Sep 7, 2015 @ 1:17am 
Originally posted by mustachewarfare:
but osstrupan should get faust without T1 building if it is going to be reasonably cost efficient imo.
Not a big deal the t1 building tbh.
Maschinengewehr Sep 7, 2015 @ 1:31am 
Oh man its nearly impossible to win as Brits vs Osttruppen in 1v1s. 3-4 Osttruppen, sniper, dual 222s and the game is over within 10 minutes.
mustachewarfare Sep 7, 2015 @ 1:36am 
Originally posted by Maschinengewehr:
Oh man its nearly impossible to win as Brits vs Osttruppen in 1v1s. 3-4 Osttruppen, sniper, dual 222s and the game is over within 10 minutes.

is 222 actually a good move though? I am just scared of brits' armoured car to use 222
mustachewarfare Sep 7, 2015 @ 1:37am 
Originally posted by ✳Sindri Myr✳:
Originally posted by mustachewarfare:
but osstrupan should get faust without T1 building if it is going to be reasonably cost efficient imo.
Not a big deal the t1 building tbh.
it does help you call inin one extra osstrupan. You will sooner or later need T1 but still giving more flexibility on Osstrupan doctrine would be nice.
Fornax The Lazy Sep 7, 2015 @ 1:38am 
Originally posted by mustachewarfare:
Originally posted by Maschinengewehr:
Oh man its nearly impossible to win as Brits vs Osttruppen in 1v1s. 3-4 Osttruppen, sniper, dual 222s and the game is over within 10 minutes.

is 222 actually a good move though? I am just scared of brits' armoured car to use 222
They come with upgrade and are actually a good choice against Brits as there are no snare.
mustachewarfare Sep 7, 2015 @ 1:42am 
Originally posted by Major Fornax:
Originally posted by mustachewarfare:

is 222 actually a good move though? I am just scared of brits' armoured car to use 222
They come with upgrade and are actually a good choice against Brits as there are no snare.
well there is a brit sniper which snares and more importantly brit's armour car seems quite attractive compare to bofors in 1 vs 1 setting.
Fornax The Lazy Sep 7, 2015 @ 1:51am 
Originally posted by mustachewarfare:
Originally posted by Major Fornax:
They come with upgrade and are actually a good choice against Brits as there are no snare.
well there is a brit sniper which snares and more importantly brit's armour car seems quite attractive compare to bofors in 1 vs 1 setting.
Forgot that....well in that case idk.
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Date Posted: Sep 7, 2015 @ 12:06am
Posts: 17