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But during this sale, it's actually a pretty good deal.
As for a few of the specific points:
* AI cheats in most games when you play above a certain level. Like Civilization games, or most FPS games. So, did you play on Hard right away? Because if you play it on Easy, the AI is certainly not cheating.
* I found most objectives to be pretty straight-forward, actually. The only real complaint I would have is that sometimes a timer wasn't given to indicate when supply trucks you needed to destroy would begin leaving the area (that said, once they began leaving I think a timer did pop up to show how long until the next truck would start pulling out). But really, the campaign holds your hand a bit much through the first 3 missions or so (4 if you include the tutorial mission).
* The mechanics for reinforcement are, again, pretty clear. And there are always guides people have written to clear things up, as well as just using Google is something is ever really that hard to decypher.
* 'Highly broken path' is referring to what exactly? You have a set number of battles to play through, and between them you have just a sort of simple meta-campaign of figuring out how to prrevent reinforcements from losing battles escaping to other battle-sites. And the campaign design is actually pretty solid.
* I don't remember at the moment, but I thought you could save the campaign during battles themselves, actually. I might be wrong on this, but if so, I know for a fact that you could save between battles any time you wanted. So common sense would dictate that you always save between battles if you can't do it during... but I sort of feel like you could save during them anyways.
* The only unclear thing about the AA campaign, for me, was the scoring... it wasn't clear the first time that saved up requisition would be all that worthwhile, and I had figured keeping your companies as close to 100 men as possible would be one of the bigger scoring issues. So I reinforced right before the last mission, only to then see that if I had saved the requisition, I would have actually scored many more points.
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TL;DR - Ardennes Assault is a pretty solid campaign, and its main weakness was always the excessive price. But right now it's a great price, actually, during this current sale.
There is no save.
About the objectives: sometimes you don't have any supply from owning flags, you have to take objectives to get some (this depends on the company type). This is unexplained. Sometimes, there are two main objectives in the briefing but only one in the battle. Secondary objectives are most of the time defended by overwhelming forces.
Reinforcement of your companies is unexplained anywhere. If you start a battle with half or less strength, you can't win it because you will fight at 1 vs 3.
A.I. cheats. I have no problem with that as long as you still have a chance to win.
This is as it is now! I don't know if Relic did some changes to A.I. lately, affecting the campaign without proper testing. This sounds like it.
If you spent all your points on upgrades and you don't have any left for reinforcing a weak company, you have to restart because you can't win a battle with it.
You have all these interesting possible upgrades but you have to spend all your points on reinforcement, or most of it.
There is no save.
The Ostwind glitch was meant to be fixed in the previous patch notes maybe they haven't sorted it still.
It would be nice to have some explination on how company strength works, but I haven't had too much trouble with it.
The only main problem with it was the original price for only single player content was extortion, with the current discount it is very good value.
They don't want you to do it that way, as it is a bit cheap, though when a PAK 43 an M1 AT gun and a Wolverine loose to 1 Ostwind I think restarting is acceptable.
Edit: It was indeed the Humble SEGA Bundle, paid $12 for it. Humble Bundle is worth it, guys.
Final mission was meh. You get one Jackson and OMG a single 76mm Sherman that decided to come into existence for some reason. Really liked the little cutscene intros though.
Overall it was "ok", would have been nice if the AI was actually dynanic though ala Total War-esque. Glad I played it for free instead of paying a ridiculous $40 for it.
I ask you this because i watched on youtube and all games i found, the players had like 5 times more squads and vehicles than I could actually get myself and I wonder what i did so wrong to get so low on supply, especially at the beginning of a battle.
I kept them at around 2/3 strength most of the time. Barely even used the airborne company lol. The key is to limit losses at all costs. That means even individual models within a unit. Tank losses will hurt you greatly so keep them alive the best you can. Encircling sectors also removes enemy strength (they cant escape) and gives you extra requisition after each mission.
Thats what I did anyway.