Company of Heroes 2

Company of Heroes 2

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Desodius Aug 24, 2018 @ 10:13pm
JAGDPANTHER
I would love to see a new Armored commander for either Wermacht or OKW that adds the Jagdpanther Tank Destroyer
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Showing 16-28 of 28 comments
ShodaN Aug 25, 2018 @ 5:06am 
Originally posted by Regicide:
Thats the point of a suggestion, every suggestion will ALWAYS be incomplete, because it is an idea, the idea is never dead set on a certain direction only that it HAS a general sense of direction in which it evolves expands and becomes something entirely differant than what was orginally expected and yes I can say it is the deves job becuase it IS. They ask the community for ideas, they take the ideas they like best and they make it happen in the game THEY created to fit THEIR thoughts and opinions into how the game works. As for not having any mechanics, the devs can implement such a mechanic through an update. Even if they chose not to do so they could still have it as one of the "call in abilities" but to say that its not possible is something I don't believe to be true as certain commanders have the ability to deploy or create certain units but requires a certain level of command points before it can actually be use and to say that its a way to powerful tank with no limitations, exactly how does it not have any limitation? It doesn't have a rotatable turret, so flanking it would be pretty easy to do, artillery would be another option, I mean this game is more than just rushing people it has a lot to do with tacticts to, what I have stated is far from unreasonable.

You need to at least specify the important things for anyone to know what you actually want. Lets say you suggest to "go on a trip" than it could be anything from a short drive down the road, an overseas vacation or spacing out on drugs. People will surely appreciate when you are more specific.

Your own suggestions does not get better by calling it "not unreasonable" yourself. It's so far litterally nothing more than "I want a super powerful tank destroyer!!!" and ignoring everything else.

Originally posted by Regicide:
Why does it matter what all I play is AI? AI still uses the same mechanics in the game. I don't really play PVP because I don't like the salty toxic and rude communities in most games. Isn't that fair? This arguementive topic is irrelevant and serves no purpose. Find something better to do if all you wanna do is nag and rant.
I mean I could complain about how your profile is private, but that wouldn't really matter nor would it mean anything now would it? THAT is redundant.

It matters because the AI does infact not use the mechanics to the same extend a human opponent can. Unless you are familiar with it, why make suggestions that affect people in PvP, eventhough you'll never play it?

Nothing is private when it comes to CoH2 stats. Why do you think I know that you only play vs AI eventhough your profile is set to not show your owned games and playtime to everyone?
Last edited by ShodaN; Aug 25, 2018 @ 5:06am
Originally posted by Maschinengewehr:
Lets hear some ballpark stats then..

litterally just a reskin of the Su-85 with its focused sight abikity, bam!
Lestrad Aug 25, 2018 @ 7:32am 
A tank hunter doctrine would be a welcomed addion for the OKW, especially if they got the 88 emplacement as well.

And while we're on the subject of tanks that need to make an entrance into the game:

US

M24 Chaffee
M3 Lee

UK

Tetrarch
Mathilda II
Crusader Mk IV

GERMANY

Hetzer (the REAL one)
Panzer III
Hummel
Jagdpather
Karl-Gerat (call-in)

SOVIETS

T-35


And can we please get some artillery oriented commanders with heavy gun emplacements like the Morsers, the Long Tom, etc?
Last edited by Lestrad; Aug 25, 2018 @ 7:46am
Felinewolfie Aug 25, 2018 @ 9:11am 
Originally posted by ShodaN:
Originally posted by Regicide:
No it wouldn't. The Jagdpanther is an excellent tank destroyer, its got as much durability as a panther but twice the fire power. It would make a perfect addition to the game.

How would you know that it's a "perfect addition" to the game? You don't even care what faction it is for and you bring up no relevant in-game stats this unit should get. Besides that you just ignore the fact that the general roles it could fit are already filled.

The Maus and Abrams m2 would be the perfect addition to the game.

Same as a Bismark on rollerskates

:)
abc1 Aug 25, 2018 @ 9:20am 
Originally posted by Regicide:
I would love to see a new Armored commander for either Wermacht or OKW that adds the Jagdpanther Tank Destroyer

Pls nerf jagdpanther :D
Bit Aug 25, 2018 @ 9:46am 
It's a moot point since devs aren't gonna hire 3D artists to make wireframes, textures, and animations for new units.
Maschinengewehr Aug 25, 2018 @ 7:00pm 
Originally posted by 'Dude' von 'High School Musical':
Originally posted by Maschinengewehr:
Lets hear some ballpark stats then..

litterally just a reskin of the Su-85 with its focused sight abikity, bam!

So a jagdpanzer with focus sight.

Much wow..

Originally posted by Lestrad:
A tank hunter doctrine would be a welcomed addion for the OKW, especially if they got the 88 emplacement as well.

And while we're on the subject of tanks that need to make an entrance into the game:

US

M24 Chaffee
M3 Lee

The Chaffee would just be a slightly better Stuart. Bit redundant. The M3 Lee is just a worse Sherman.

UK

Tetrarch
Mathilda II
Crusader Mk IV

Tetrarch and Mathilda II maybe. The Crusader would basically be a worse Cromwell. Bit redundant.

GERMANY

Hetzer (the REAL one)
Panzer III
Hummel
Jagdpather

Hetzer no, as theres the jagdpanzer and StuG already. Panzer III would be good for Ost. Hummel or Wespe yes. Jagdpanther no.

Karl-Gerat (call-in)

Yeah no.

SOVIETS

T-35

Er sure.


And can we please get some artillery oriented commanders with heavy gun emplacements like the Morsers, the Long Tom, etc?

Might happen with these new commanders. Maybe..
Last edited by Maschinengewehr; Aug 25, 2018 @ 7:01pm
ShodaN Aug 26, 2018 @ 3:24am 
Originally posted by Maschinengewehr:
Hetzer no, as theres the jagdpanzer and StuG already. Panzer III would be good for Ost. Hummel or Wespe yes. Jagdpanther no.

If Wehrmacht had the P III then we would have to readjust the 222 all over and possibly make it a 221 again for a lower price and with less armor and HP like it used to be. As it is now you can get more than a light tanks worth of HP and quite a bit of firepower by simply buying two at the expense of less fuel than other light tanks. Having a P III as a call-in would be just as bad as what Mobile Defense still provides - a panic button for the midgame.
tomasoltis Aug 26, 2018 @ 7:50am 
nicht mehr Feuersturm jp38t ... just proper hetzer would suffice.
Jag Sep 11, 2018 @ 9:28pm 
Actually that would be nice if you could swap the panther for the jagdpanther like the first coh and have a limit of just one to prevent spamming.
Katitoff Sep 12, 2018 @ 4:17am 
Originally posted by Regicide:
Originally posted by Maschinengewehr:
It would be redundant.
No it wouldn't. The Jagdpanther is an excellent tank destroyer, its got as much durability as a panther but twice the fire power. It would make a perfect addition to the game.
So is Puma, JP4/StuG, Panther and JagdTiger/Elephant, filling every singular vehicular AT role for both axis factions.

It would be redundant and its not going to ever appear in coh2.
Eddragon Sep 12, 2018 @ 8:40am 
The jagpanther would be a silly addition, the panther already fills a largely anti tank role. Putting in the jagpanther would largely only serve to remove allied forces counter play options against german armour.
Felinewolfie Sep 12, 2018 @ 12:45pm 
Originally posted by Eddragon:
The jagpanther would be a silly addition, the panther already fills a largely anti tank role. Putting in the jagpanther would largely only serve to remove allied forces counter play options against german armour.

I refuse to buy coh2 unless I can autowin!

Kidding aside It could be an alternative to the Jgtiger.
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Date Posted: Aug 24, 2018 @ 10:13pm
Posts: 28