Euro Truck Simulator 2

Euro Truck Simulator 2

Custom trailer skins in MP
Activating my singleplayer trailer skins mod doesn't seem to change the skins in multiplayer, but it would only be a graphical change on my end so I don't see the problem.

So, is it possible to use modded trailer skins ion MP? :)
Legutóbb szerkesztette: Chester; 2014. jún. 28., 2:47
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14/4 megjegyzés mutatása
no.. you cant use any mods or modded skins mate
ST Darkmaster UK eredeti hozzászólása:
no.. you cant use any mods or modded skins mate

Well that's a shame, but it's still great fun so thanks for letting me know anyway! :)
I believe you can type forcemods or something like that into the commandline before you start the MP to enable mods as everything is clientside. I'm not sure about physics mods but cosmetic ones should be fine!

EDIT: Here is the list:


-nointro = Skip intro
-mm_pool_size = Input memory size allocation for ets2
-nodx9ex = Disables extended DX9 interfaces
-force_mods = over rides per profile mods
-homedir = specify folder to use instead of My Documents for storing config/profiles/mods/etc. Potentially useful for keeping MP and SP profiles separate.
-oculus = for oculus owners
-unlimitedlog = you can see all the error messages.
-rdevice gl = use render OpenGL
-rdevice = dx9 Renders in DirectX 9 API
-safe = Resets all videos settings and runs in low resolution mode ( troubleshooting mode )
HookePlaysGames eredeti hozzászólása:
I believe you can type forcemods or something like that into the commandline before you start the MP to enable mods as everything is clientside. I'm not sure about physics mods but cosmetic ones should be fine!

EDIT: Here is the list:


-nointro = Skip intro
-mm_pool_size = Input memory size allocation for ets2
-nodx9ex = Disables extended DX9 interfaces
-force_mods = over rides per profile mods
-homedir = specify folder to use instead of My Documents for storing config/profiles/mods/etc. Potentially useful for keeping MP and SP profiles separate.
-oculus = for oculus owners
-unlimitedlog = you can see all the error messages.
-rdevice gl = use render OpenGL
-rdevice = dx9 Renders in DirectX 9 API
-safe = Resets all videos settings and runs in low resolution mode ( troubleshooting mode )

Thanks for that, silly question but do you think there's any risk of being banned for hacking etc if using force_mods online even if it's just a trailer skin pack?
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14/4 megjegyzés mutatása
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Közzétéve: 2014. jún. 28., 2:46
Hozzászólások: 4