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I tried to be quite thorough when exploring cities, but I guess I missed some parts.
The biggest issue I'm having is that the map does not always cleary show the unexplored road.
Sometimes there is icons in the way. I'm hoping someone can point me to a mod (or something) that can highlight the unexplored road.
when you ride on the road sometime the plce we can stop don't hightlight when we pass in front of it, we need to go there to hightlight it,
i am not sure but i view in some..., sorry i don't remember the name in english, but the place you pay on the road to continue your way, sometime they have a big side we can go, and i view they have some very little small square they don't hightlight, but i have not trying to go look for it because i am on the other side of the road and pushed by the time to make a delivery...
or perharps you use some mods they can change some data...
(In English, those are called toll-booths, just to help you out)
yes, it's that, thank to make it more clear
Could you tell me what city these toll-booths are near?
A3 motorway have toll booths. Look at that road.
Find the game_data.sii file. Either extract it from the stock def.scs file, get a copy online or get a copy from a Mod that uses it. If you're using mods then one of them may have a copy.
In the file is this:
discovered_color: 0xFF4cc6ff -> is yellow
world_road_color: 0xFF707070 -> is gray
world_discovered_color: 0xFF4cc6ff -> is yellow
First set these two to gray:
discovered_color: 0xFF707070
world_discovered_color: 0xFF707070
Then set these two to bright red:
road_color: 0xFF0000FF
world_road_color: 0xFF0000FF
Now you will have this:
How to use this:
Make the changes to the game_data.sii file, put the modified game_data.sii in a "def" folder, zip up the "def" folder, rename the zip file something like road_colors.scs and put it in your Mod folder.
Remove the Mod when done, it will not permanently change your game's files or savegame.
This does not help to find parking areas, job sites or bus stops. Those will still be highlighted in yellow when found and are best looked for without a "road colors" Mod.
I got to 100.0% !!
I do believe that loading areas, truck stores and also recruitment centres and repair shops all count towards the 100.0% map total.
Big thanks to zbobg for the modding instructions, the last 0.4% I had to find was a small section outside of london that was mostly covered by map icons. Modding the unexplored map red made it stand out for me to spot it easily, thank you!
Hello, could you please explaine me where to find game_data.sii file because i cant find him in default ETS2 folder or enywhere else. It doesnt exist!
I also have explored 99.96% of all roads, every single bus stop, parking lot, garage, toll booth, job agency..
Please if you have any idea? How to extract him from def.scs file?
Tryed to dload game_data.sii from web, change command lines, put it in default folder, zipped, renamed, putted also in Mod folder - nothing happens!
Pls help!
Thanks.
There have been some changes to the game_data.sii file since the release of the v1.8.x.x patch. It's best to keep those changes, a modified game_data.sii file should therefore be based on the latest file as found in the stock def.scs file. The file as found in a Map Mod may not be based on the stock file, nevertheless it may run well enough when modified to find the missing roads.
A modified game_data file should be zipped in a "def" folder like this:
"def/game_data.sii"
Name the modified .scs file so that it loads last or after other Mods. Mods load alphabetically so an easy way is to name the modified .scs file with a bunch of "z"s in front of the name like this:
"zzzz_game_data_colors.scs"
Add as many "z"s as necessary so that the name lists alphabetically after any Map Mod or other Mod.
Remember to enable the Mod before you use it. Press the "Edit" button when starting the game and put a checkmark beside the Mod's name.
working.