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I've tried the retarder in-game and it's not really useful. It's too strong of an effect so it's hard to control and there really aren't enough big hills that you could actually use it on. I find that the motor brake (jake brake) is more useful.
Both of these devices are intended to cut the wear on the brakes or prevent brake failure. The thing is that brake wear and failure don't seem to be implemented in ETS2. Maybe in a future patch.
This thread is the first link after a google search for me, how ironic.
Yes, this is how it always works. Google for a topic, find someone snidely saying "google it" instead of answering.
This is why you should typically just answer, or be silent, unless you can link to an actual answer. Luckily zbobg saves the day.
I was mostly curious how it compares to downshifting. There's a moderately useful discussion here: http://forum.scssoft.com/viewtopic.php?f=9&t=251
In practice I seem to find that downshifting has a fairly mild drag on speed, while the retarder is much more significant. Subjectively, the engine whining from a hard downshift makes me feel like I'm being mean to the truck.
There's also a fairly low-information-density video here if you prefer listening to someone take a while to get to the point (I'm not a video fan), but he covers it pretty thoroughly.
https://www.youtube.com/watch?v=BM0HGzqSXAg
Supposedly, in a real truck it has the significant advantage of continuing to work over a long period (I haven't noticed brake fading in the simulation, however). It also should work more effectively at high RPM because the engine operation provides the oil pressure to drive the retarder.
With the simplified shifting model, it seems entirely unnecessary, but the braking action can be very heavy-handed, so even there it can offer some finesse.