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How to Set It Up for a Cleaner Look:
1. Install Reshade (For SMAA)
Download Reshade from https://reshade.me/.
Open the installer and point it to eurotrucks2.exe in your game directory.
Select DirectX 10/11/12 when prompted.
Install the SMAA effect (and maybe some sharpening filters like LumaSharpen or CAS).
Launch the game, open the Reshade menu (Home key), and enable SMAA.
✔ Why SMAA? It reduces jagged edges without smudging textures, unlike TAA.
2. Use DLAA (If You Have an RTX Card)
If you're on an NVIDIA RTX GPU, check your NVIDIA Control Panel or GeForce Experience settings to see if DLAA (Deep Learning Anti-Aliasing) is available for ETS2.
It works like DLSS but without upscaling, meaning you get smooth edges without losing any detail.
✔ Why DLAA? It’s like an AI-powered SMAA—better edge smoothing with zero blurriness.
3. Try Downsampling for a More Natural Look
If your PC can handle it, enable NVIDIA DSR (Dynamic Super Resolution) or AMD VSR (Virtual Super Resolution).
This renders the game at a higher resolution (like 4K) and then scales it down to your monitor’s resolution, naturally smoothing out edges.
✔ Why Downsampling? It’s the most natural way to remove aliasing—no filters, just raw pixel density.
Final Tweaks for Clarity
Turn TAA off in ETS2 settings.
Use SMAA from Reshade or DLAA if available.
Enable a sharpening filter (Reshade’s LumaSharpen or NVIDIA’s Image Sharpening) to bring back texture details.
This setup will give you a clean, crisp image with smooth edges without the ghosting and blur that TAA causes. 🚛
https://en.wikipedia.org/wiki/Temporal_anti-aliasing
"Although this method makes TAA achieve a result comparable to supersampling, the technique inevitably causes ghosting and blurriness to the image."
As said - for TAA to really shine you need 4K at 120fps and that requires a double NASA which is not realistic for most in any game. Using TAA at 1080p is just hopeless and you really get the “vaseline” effect and massive loss of detail.
The only AA method that really works without loss of detail and blur is SSAA. But that requires games to be rendered at 4K or 8K and then downsampled and that brings performance to a crawl. But the quality is outstanding.
I have come across Reshade several times and I think I’ll give it a go - thanks for the tip. It does come with a performance hit but the benefit is that it applies to all games. 🙂👍🏻
I'm on the 1.54 beta. Can't remember if 1.53 had SMAA but 1.54 does have that option.
For now I'm using the in-game SMAA Ultra. Not 100% as good as TAA but I get rid of the ghosting and blur.