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def\vehicle\truck\truckbrand.truckmodel\engine
\sound\truck
and check the def files if everything they reference to is there.
Thank you, I'll give this a shot. I would've thought it would be fairly straight forward, just copy paste and rename some files maybe some data in the ini's as well.
.rm.bank and rm.bank. guids are for remote sound only (when using 3rd person flycam)
Thank you, I'll give this a go. I've got it to the point where I can see the mod in game, can activate it but can't select in game, so assume I need to edit something so the game knows what engine to use for a certain truck.