Euro Truck Simulator 2

Euro Truck Simulator 2

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Few FPS at a good computer configuration
I have a few FPS in "Euro Truch Simulator 2" with a good computer configuration.

My computer specs:
Processor: AMD FX-6300 4100 MHz (6-x cores);
Videocard: Palit GeForce GTX 760 JetStream 2048 Mb;
RAM: DDR3 8 GB Kingston HyperX KHX 1600Mhz Na'Vi Edition (2 strips of RAM 4 Gb);
Mainboard: Gigabyte GA-990XA-UD3
HDD: Western Digital WD10EADX 1 TB
PSU: AEROCOOL Imperator 650W (psu for games with 45 A on line)
Monitor: BENQ 2420T '24 120Hz
OS: Windows 7 64 bit Ultimate
Mouse: Logitech MX 518
Keyboard: Samsung Pleomax K-200B
Headphones: SENNHEISER HD 515

This configuration is better than recommended. I have good cooling devices in the computer. Temperature is normal. But now, I have a problem of gameplay quality in Euro Truck Simulator 2

I always play at 100 Hz in FullHD with resolution of 1920x1080 with maximum game settings. Everything was great. But, I have a problem after update 25.03.2014 "AI update 1.9 is live for everyone". My game began to slow down. When I use the 100 Hz (in game options) - the game comes with a frequency of 40 - 50 frames per second; When I use the 120 Hz (in game options) - the game comes with a frequency of 40 - 60 fps. FPS does not rise above 50 (with 100Hz) and above 60 (with 120Hz). As if it is a maximum.
Why is it happening? This is not normal, If I have more better configuration, than recommended.
Games like Crysis 1, Crysis 2, Stalker: Call of Pripyat, CS:GO and other are much better at my computer.
Last edited by Max_biker2001; May 29, 2014 @ 5:09pm
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Showing 1-15 of 17 comments
Felipe Frota May 29, 2014 @ 8:16pm 
This game is crazy and i've never heard any explanation on why it is so demanding to play smooth. I think it is just poorly optimized and some guys don't want to admit it .. after all it is using an old engine with alot of new features .. that might be the reason for the poor performances .. I've heard people that have a GTX 770 complaining about stuttering .. that should never happen with such a card in a game like ETS 2 ..
Manwith Noname May 29, 2014 @ 8:19pm 
Originally posted by Felipe Frota:
I've heard people that have a GTX 770 complaining about stuttering .. that should never happen with such a card in a game like ETS 2 ..

By this logic I could put a GTX780Ti in my Pentium 3 350Hz Dell optiplex and be able to play any game?
Felipe Frota May 29, 2014 @ 8:36pm 
Originally posted by Manwith Noname:
Originally posted by Felipe Frota:
I've heard people that have a GTX 770 complaining about stuttering .. that should never happen with such a card in a game like ETS 2 ..

By this logic I could put a GTX780Ti in my Pentium 3 350Hz Dell optiplex and be able to play any game?
Even if you have a cheap i3 2120 that will bottleneck a GTX 780Ti, you shouldn't experience stuttering in ETS 2 ! And you're completly missing the point here on purpose ..
Felipe Frota May 29, 2014 @ 8:37pm 
And if you have a freaking GTX 780 Ti, you'd expect to have a good motherboard/cpu too ..
Malarky May 30, 2014 @ 3:25am 
Do you have Xfire running in the background?
I've had a similair problem a few days ago. Turns out it was Xfire that conflicte with ETS2.
Alfred May 30, 2014 @ 4:13am 
@op
sounds like V-Sync is activated, your Comp cannot reach the full 100/120 fps so it is capping at half. Deaktivating it should give you more frames :ss13ok:
Last edited by Alfred; May 30, 2014 @ 4:14am
Max_biker2001 May 30, 2014 @ 8:14am 
Originally posted by Malarky:
Do you have Xfire running in the background?
I've had a similair problem a few days ago. Turns out it was Xfire that conflicte with ETS2.
I don't have Xfira and any messenger in startup
Last edited by Max_biker2001; May 30, 2014 @ 8:15am
Max_biker2001 May 30, 2014 @ 8:14am 
Originally posted by Alfred:
@op
sounds like V-Sync is activated, your Comp cannot reach the full 100/120 fps so it is capping at half. Deaktivating it should give you more frames :ss13ok:
In theory should not be capping, starting with the fact that the my monitor supports 120Hz. Everything was fine, especially before the update 25.03.2014 "AI update 1.9 is live for everyone". Another thing, if the developers did it programmatically in this new update.
Max_biker2001 May 30, 2014 @ 8:40am 
Originally posted by Felipe Frota:
I've heard people that have a GTX 770 complaining about stuttering .. that should never happen with such a card in a game like ETS 2 ..
Relative performance of different videocards.
My videocard is not much worse than a simple Nvidia GTX 770. Palit GTX 760 JetStream more advanced by developers than conventional GTX 760.
Jetstream Series has better GPU and memory performance than conventional GTX 770, and better pixel filrate
For example:
Comparison of conventional GTX 760 and jetstream GTX 760: http://www.3dnews.ru/assets/external/illustrations/2013/06/26/647605/gf4.jpg
Properties of simple GTX 760: http://70294212.r.lightningbase-cdn.com/wp-content/uploads/2014/02/asus-mars-gtx-760-gpuz.jpg
Properties of GTX 760 JetStream: http://counter-strike.cn.ua/DreamHC/pictures/other/videocards/palit-geforce-gtx760-jetstream/palit-gtx760-jetstream-techpowerup.jpg
Properties of GTX 770: http://www.techpowerup.com/img/13-05-14/84a.jpg
Last edited by Max_biker2001; May 30, 2014 @ 9:19am
Solo` May 30, 2014 @ 8:40am 
well i have gtx 780 ti and core i5 3570 3.4 .. and z77 asus and in towns the fps sometimes drop to 30/40 at some moments ... ! but the avg is very high
FTL_FAM May 30, 2014 @ 10:03am 
Originally posted by max_biker2001:
In theory should not be capping, starting with the fact that the my monitor supports 120Hz. Everything was fine, especially before the update 25.03.2014 "AI update 1.9 is live for everyone". Another thing, if the developers did it programmatically in this new update.

When dealing with higher Hz, this is exactly how Vsync works.

If your GPU can't maintain 120FPS then it will automtically cap it at half the refresh rate (60FPS) in order for the monitor to render images (frames). This is because of the limitations of current monitors that determine Hz (in multiples of 2x, 4x, etc). G-Sync hopes to solve this problem whereby the GPU determines how many FPS and outputs Hz accordingly in a 1:1 manner so-to-speak. It's more complicated than that, obviously, but this is why you are being capped at 50 for 100Hz and 60 for 120Hz with your current monitor.

Also, set a custom Shadow Resloluton since the "ultra" setting is 4090 (4K!) for shadows which can cripple even high-end GPUs since shadow maps are everywhere in ETS2, trucks, cars, buildings, trees, grass, etc.
Alfred May 30, 2014 @ 10:40am 
Originally posted by max_biker2001:
In theory should not be capping, starting with the fact that the my monitor supports 120Hz. Everything was fine, especially before the update 25.03.2014 "AI update 1.9 is live for everyone". Another thing, if the developers did it programmatically in this new update.

Geez, did you turn V-Sync off or not????
Felipe Frota May 30, 2014 @ 4:25pm 
Originally posted by Solo`:
well i have gtx 780 ti and core i5 3570 3.4 .. and z77 asus and in towns the fps sometimes drop to 30/40 at some moments ... ! but the avg is very high
Should not drop so much, you have a GTX 780 Ti for ♥♥♥♥♥ sake !
Nana May 30, 2014 @ 4:59pm 
Simulation games have poor optimization by my experience. FS2004, FSX, MSTS, TS2014 and OMSI all have poor optimization for the level of the graphics. ETS2 does have poor optimization but it's already one of the better ones.
FTL_FAM May 30, 2014 @ 5:12pm 
Originally posted by Nana:
Simulation games have poor optimization by my experience. FS2004, FSX, MSTS, TS2014 and OMSI all have poor optimization for the level of the graphics. ETS2 does have poor optimization but it's already one of the better ones.

The irony is they are all built on old engines circa turn of the century e.g. 2000, 2001, and haven't been properly updated since. The devs might add modern features like deferred lighting, HDR, etc., but that doesn't mean they will perform well since the engines were never meant to handle those features to begin with. Plus they are all DX9 which is one of the slowest DX paths in comparison to 10, 11 and even 8.

On top of that, simulators have a lot more data to update than just vector graphics most games render. Simulations simulate what are often simple functions in the real world e.g. weather temperature, but in the virtual world consume CPU cycles that add up depending on the complexity of the simulator and what it is trying to simulate.
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Date Posted: May 29, 2014 @ 4:36pm
Posts: 17