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This has been asked many times already and the answer is Still NO.
Come back in 2035 and ETS2 will still be going strong ...
Why? Because licensing is a pain. It's easier to keep existing licenses than acquiring new licenses every couple years for the same content. For a studio like the developers of Forza, the costs are whatever. But for a smaller developer like SCS Software, that can get very costly. Also the trucking industry is much less likely to license their property to game developers just from not being used to receiving requests for licensing. Car companies get requests like that all the time.
If SCS started ETS 3, then they would have no licensed content. All of the old now lout of production trucks would not get a new licence.
Why do we need a ETS 3, the answer is that we have loads of content already and game updates like DX12 support are coming. Why on earth lose everything to start building the same maps again?
The game has a huge player base, why not keep the game alive just by updating the older map sections and continue adding more features like convoy to carry on building the existing games popularity.
What reason is there to abandon such a popular title. If they stop developing ETS 2, I don't want to start ETS 3.
I love the game and bought even before it came on Steam and added my DVD key to Steam when The Going East DLC came out, and i have over 4.900 hours on Steam in this game and i don't know how many hours before i added it on Steam. I never get tired of ETS2 and love to play this game.
Would it make you feel better if they announced with the next update that the game was now ETS3, or ETS5, or whatever? The game is regularly reissued...
The biggest update game engine update should be starting with DX12 and Vulkan support getting added, but that is probably next year. Then perhaps some of the other issues can get addressed.
Starting ETS3 before that wouldn't improve the issues that you address. Once we have a significant game engine upgrade then why start again as the game runs fine and can keep getting updates.
For the immediate future (leading up to 2024), i can't see ScS stopping work on ETS2 and if the situation in Ukraine solves itself one way or the other in short order, Ukraine might even show up on the European map.
With the majority of what ScS can bring in and is allowed to bring in, there is obviously work going to rebuild parts of the original layout as well, so once ScS has done what it can, the rest of their efforts will be spent on rebuilding the original map. it's a matter of when they are happy with where things are that they can consider it complete.
However, frankly i can't see any reason for a third iteration. It might be best if there is a Middle Eastern Truck Simulator or a South American Truck simulator instead. There is plenty of world out there to explore.
As someone who practically lives on the highway to service commercial vehicles(USA, not Europe), from experience very few people actually follow the keep-right-except-to-pass rulings. I myself tend to stay in the left lane as I drive much faster than most others as I'm constantly on a time-crunch to get to the next service call. If I go right, then I get stuck. It's easier and less stressful to stay left. Especially when it's 50 miles(80 km) between calls.
The amount of people I see staying left for the same reason is uncountable. I can clearly see 1-2 lanes to my right with almost no traffic, but because of that one vehicle doing 5 under in the middle lane and traffic merging from the right onto the highway, everyone is staying left to get past the one or two vehicles going slower.
On an empty highway at night, 2-3am, I stay right, and will definitely switch 2-3 lanes left just to pass someone instead of passing on the right(not dangerous as you Europeans seem to think for some reason). But during heavy traffic, like rush hour, the whole keep right thing simply doesn't work.
In the game, the AI doesn't care for your horn. They have zero reaction to it. Likewise in real life, your horn should not be used to tell people to get out of your way. That's not what the horn is intended for.
As for the draw distance and such, that's simply an engine limitation at this time that can always be revised later. Releasing a "new" version of the game, example ETS3, would not change the draw distance. Only upgrading the engine would do that, which is already being done. It's an on-going project as demand arises internally.