Euro Truck Simulator 2

Euro Truck Simulator 2

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Paralax 11 marca 2022 o 16:15
ETS3?
So this game is so old and even with this many people paying to play it, still dont have a 3. How and why?
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Wyświetlanie 1-15 z 25 komentarzy
Oz Gaming 11 marca 2022 o 16:32 
NO......ETS3. This game is still being developed. No need for an ETS3.

This has been asked many times already and the answer is Still NO.

Come back in 2035 and ETS2 will still be going strong ...
Ostatnio edytowany przez: Oz Gaming; 11 marca 2022 o 16:40
Reese 11 marca 2022 o 16:48 
How? Because the game is still going strong as is. The engine is still being upgraded as time goes on. No need to re-release the same game every couple years like Farming Simulator, Fifa, NBA2k, etc. It's the business model SCS Software has been using for over a decade now and it seems to be working.

Why? Because licensing is a pain. It's easier to keep existing licenses than acquiring new licenses every couple years for the same content. For a studio like the developers of Forza, the costs are whatever. But for a smaller developer like SCS Software, that can get very costly. Also the trucking industry is much less likely to license their property to game developers just from not being used to receiving requests for licensing. Car companies get requests like that all the time.
hackintoshchap 11 marca 2022 o 17:11 
Początkowo opublikowane przez Paralax:
So this game is so old and even with this many people paying to play it, still dont have a 3. How and why?

If SCS started ETS 3, then they would have no licensed content. All of the old now lout of production trucks would not get a new licence.

Why do we need a ETS 3, the answer is that we have loads of content already and game updates like DX12 support are coming. Why on earth lose everything to start building the same maps again?

The game has a huge player base, why not keep the game alive just by updating the older map sections and continue adding more features like convoy to carry on building the existing games popularity.

What reason is there to abandon such a popular title. If they stop developing ETS 2, I don't want to start ETS 3.
BCS 11 marca 2022 o 18:22 
I agree with all the answer here, we don't need a ETS3, or any other new game. ETS2 is still up to date with a lot of other games and still get new DLC's coming out. So let that go on for many years to come.

I love the game and bought even before it came on Steam and added my DVD key to Steam when The Going East DLC came out, and i have over 4.900 hours on Steam in this game and i don't know how many hours before i added it on Steam. I never get tired of ETS2 and love to play this game.
Ostatnio edytowany przez: BCS; 11 marca 2022 o 18:52
BigT57 11 marca 2022 o 19:45 
ETS2 has had many improvements during years I have been playing. People seem to think the game engine is too old but I wonder how much of the original engine is left.
if you think there should be an ETS3, You are wrong. The Heart of Russia is being made rn, so theres zero point in making a new game if you have most of the continent already. plus like 10k people are playing it rn
Unster 11 marca 2022 o 20:30 
The game looks amazing for a 2012 game (except a few not yet updated areas), because it's not really a 2012 game, since it's still updated as others have said.
tdjpack 11 marca 2022 o 22:45 
ATS is only about one third completed and ETS2 is still viable. How many have driven all the roads and visited each country and carried every load in every truck. As for myself retired trucker who misses it so made as close to my old truck and the load is basically a direction so i can drive albeit virtually/
Paralax 12 marca 2022 o 12:48 
Początkowo opublikowane przez Reese:
How? Because the game is still going strong as is. The engine is still being upgraded as time goes on. No need to re-release the same game every couple years like Farming Simulator, Fifa, NBA2k, etc. It's the business model SCS Software has been using for over a decade now and it seems to be working.

Why? Because licensing is a pain. It's easier to keep existing licenses than acquiring new licenses every couple years for the same content. For a studio like the developers of Forza, the costs are whatever. But for a smaller developer like SCS Software, that can get very costly. Also the trucking industry is much less likely to license their property to game developers just from not being used to receiving requests for licensing. Car companies get requests like that all the time.
I mean the graphics and the render distance is not something that is considered new in this generation
Paralax 12 marca 2022 o 12:51 
Początkowo opublikowane przez Paralax:
Początkowo opublikowane przez Reese:
How? Because the game is still going strong as is. The engine is still being upgraded as time goes on. No need to re-release the same game every couple years like Farming Simulator, Fifa, NBA2k, etc. It's the business model SCS Software has been using for over a decade now and it seems to be working.

Why? Because licensing is a pain. It's easier to keep existing licenses than acquiring new licenses every couple years for the same content. For a studio like the developers of Forza, the costs are whatever. But for a smaller developer like SCS Software, that can get very costly. Also the trucking industry is much less likely to license their property to game developers just from not being used to receiving requests for licensing. Car companies get requests like that all the time.
I mean the graphics and the render distance is not something that is considered new in this generation
and like there isnt many varieties of cars, like I mean there is but for a game that the objective is on road it should be more, and for some reason my horn I think it dont work, because when im in the left lane which is the faster lane and someone is slower than me in real life they should go to the right lane, let me pass them, and then go to the left again, So I activate my horn on them, and they do nothing.
Sandhill 12 marca 2022 o 13:17 
Początkowo opublikowane przez Paralax:
So I activate my horn on them, and they do nothing.
I don't think the AI pay any attention to horns.
Would it make you feel better if they announced with the next update that the game was now ETS3, or ETS5, or whatever? The game is regularly reissued...
Ostatnio edytowany przez: Sandhill; 12 marca 2022 o 13:17
hackintoshchap 12 marca 2022 o 14:01 
Początkowo opublikowane przez Paralax:
I mean the graphics and the render distance is not something that is considered new in this generation

The biggest update game engine update should be starting with DX12 and Vulkan support getting added, but that is probably next year. Then perhaps some of the other issues can get addressed.

Starting ETS3 before that wouldn't improve the issues that you address. Once we have a significant game engine upgrade then why start again as the game runs fine and can keep getting updates.
Xautos 12 marca 2022 o 16:08 
Too much investment into a serious success like ETS2. No way ScS is just gonna up and abandon something with so much potential to it let alone leave the cow unmilked and rob themselves of all those profits.

For the immediate future (leading up to 2024), i can't see ScS stopping work on ETS2 and if the situation in Ukraine solves itself one way or the other in short order, Ukraine might even show up on the European map.

With the majority of what ScS can bring in and is allowed to bring in, there is obviously work going to rebuild parts of the original layout as well, so once ScS has done what it can, the rest of their efforts will be spent on rebuilding the original map. it's a matter of when they are happy with where things are that they can consider it complete.

However, frankly i can't see any reason for a third iteration. It might be best if there is a Middle Eastern Truck Simulator or a South American Truck simulator instead. There is plenty of world out there to explore.
Unster 12 marca 2022 o 17:39 
Początkowo opublikowane przez Paralax:
and like there isnt many varieties of cars, like I mean there is but for a game that the objective is on road it should be more, and for some reason my horn I think it dont work, because when im in the left lane which is the faster lane and someone is slower than me in real life they should go to the right lane, let me pass them, and then go to the left again, So I activate my horn on them, and they do nothing.
The AI drives better than real drivers. I've seen it countless times in real life where someone is hogging the fast lane without any good reason. I haven't had that problem with the AI in these games. They seem to stay to the right unless passing, as they should. But no, I don't think the AI is programmed to react to your horn.
Reese 12 marca 2022 o 17:46 
Początkowo opublikowane przez Paralax:
I mean the graphics and the render distance is not something that is considered new in this generation
and like there isnt many varieties of cars, like I mean there is but for a game that the objective is on road it should be more, and for some reason my horn I think it dont work, because when im in the left lane which is the faster lane and someone is slower than me in real life they should go to the right lane, let me pass them, and then go to the left again, So I activate my horn on them, and they do nothing.

As someone who practically lives on the highway to service commercial vehicles(USA, not Europe), from experience very few people actually follow the keep-right-except-to-pass rulings. I myself tend to stay in the left lane as I drive much faster than most others as I'm constantly on a time-crunch to get to the next service call. If I go right, then I get stuck. It's easier and less stressful to stay left. Especially when it's 50 miles(80 km) between calls.

The amount of people I see staying left for the same reason is uncountable. I can clearly see 1-2 lanes to my right with almost no traffic, but because of that one vehicle doing 5 under in the middle lane and traffic merging from the right onto the highway, everyone is staying left to get past the one or two vehicles going slower.

On an empty highway at night, 2-3am, I stay right, and will definitely switch 2-3 lanes left just to pass someone instead of passing on the right(not dangerous as you Europeans seem to think for some reason). But during heavy traffic, like rush hour, the whole keep right thing simply doesn't work.

In the game, the AI doesn't care for your horn. They have zero reaction to it. Likewise in real life, your horn should not be used to tell people to get out of your way. That's not what the horn is intended for.

As for the draw distance and such, that's simply an engine limitation at this time that can always be revised later. Releasing a "new" version of the game, example ETS3, would not change the draw distance. Only upgrading the engine would do that, which is already being done. It's an on-going project as demand arises internally.
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Data napisania: 11 marca 2022 o 16:15
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