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Once the command is set you'll need to sleep a few times so the game can generate new jobs with the distance limiter on.
-1 = Use the player's current Skill value
0 = Limit as though having 0 points assigned to LD Skill
1 = Limit as though having 1 point assigned...
etc.
The default value is -1.0 so setting it to 0/1/2 probably conforms to the skill level limits.
I don't think that's how it works mate. We need an explanation from SCS anyway.
So, I'm not sure this variable is going to get you unrestricted distance on a new Profile with 0 or very few points in the LD Skill even if you put a large value in place.
Entered value is limit distance in kilometers for job generation. Value "-1" means there is no limit.
Note that its not 100% exact. If there cannot be generated short enough job, longer may be eventually accepted, but there are only few percent of them.
Thinking again, shouldn't "0" be "no limit" value? That's how it is in some other games, i mean.
So yes, "0" is also no limit .. :)
Its in the config file or you can change ingame via the developer console.
Max,
"g_lod_factor_pedestrian", "g_lod_factor_traffic" and "g_lod_factor_parked" commands work same way? I want to increase draw distance (cause i hate pop-ins).
That stuff actually wont increase the draw distance, it only changes at which point in you line of sight the AI vehicles/pedestrians get the models which can be seen changed.
If you meant that with it ignore this comment....