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Its only the major updates that can interfere with the jobs u have going. but thats an easy fix dont do the update til u have finished the job ur on.
If you're a hardcore fan and follow SCS on social media and other communications then yeah. If you're a new player or someone who plays casually then this is pretty jarring. Why not put a warning in-game? So when players log in they know that their progress will be reset at 09:00 tomorrow real-time, so do shorter contracts?
I know the response to this will be a swarm of "well that's your fault!" and maybe they're right, but for me personally I got back into ETS2 a week ago but I am firmly back out of it after my *third* cancelled 1000km+ contract in a single week.
After some tech advice on the forums about delaying updates and changing steam settings, I managed to work around it and delay my own updates - but if every tiny update affects everyone's global progress negatively then maybe there's a redesign needed there....or at least better planning around updates.
I'm in the same boat as you, I recently got back into the game and it's proving very frustrating to have my progress reset. I'm assuming the latest update does it again which will mean I've now had 3 jobs cancelled while in progress. I might park it for a while and pick it back up when things are less turbulent.
You can set Steam to not update, but ask when you start the game. You can go off-line and delay the download.
You can scan the SCS blogs and announcements on their website for updates due. You can plan your game time to always complete deliveries before closing the game.
SCS do not control the delivery of updates, or patches, that is Steam's responsibility. SCS deliver the update and request the release time and date, but Steam controls the actual implementation of them.
The player position reset is done because the new version does not know where your truck is on the map, it may be somewhere that does not exist any more and you'd be falling into infinity if your truck spawned into a black hole, or trapped in a new building or bridge.
ETS2 and ATS have been like this for many, many years and there is very little chance it is going to change any time soon.
I did, when update comes out in steam library there is no button "play" anymore. There is only button "update".
So ok at the last update I thought I will just launch from /bin folder executable itself. But when you launch it it doesn't work and probably crashes and at the same time launch of that game executable triggers steam because it is monitoring it to show status if it launched or not so when it doesn't launch it automatically pushing update into queue and starting it right away.
Check Fyrnir comment above.
"SCS do not control the delivery of updates, or patches, that is Steam's responsibility." - I don't think it is true statement. I have some experience with pushing updates in steam and even saw some of them pushed by a press of a button from developer employee. Yes Steam needs to approve and Steam demands release date beforehand. But all of this doesn't stop it from planning release in the same day instead of spreading them through several days in a row.
I don't argue the need of position reset at all. I perfectly understand reasons.
What I'm saying is that if you have plan to release 5 DLCs, maybe review possibility of releasing them all in the same evening instead of spreading it through a week. It may be possible or not, but all you wrote is irrelevant to that proposition and doesn't review it at all.