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It hasn't always been easy to get a smooth feeling during game play with a lot of new or older hardware. I have focused on making 60fps work well for quite some time now.
I intend to revisit this when I next update my monitor and computer as there have been major improvements with CPU and GPU usage recently.
Person 2: Well - I like yellow t-shirts…
Person 3: I’m into black t-shirts - that’s my thing…
Person 4: I only wear blue t-shirts. All other colors are crap…
Person 1: Well - other colors can probably work but they really don’t. There is no need for them. Just wear white t-shirts.
And so on…
So I think I'll keep doing just that because I can.
Go nuts!
Very important point. It’s easy to get obsessed with the fps counter. Disabling it and feel the game can bring some surprising results.
Is Lossless Scaling a mod?
https://store.steampowered.com/app/993090/Lossless_Scaling/
but how else would men measure and compare themselves? 😄
For 90% of players it's just a way to brag, most animations are done at 24-25 (depending on where you live), 30 for games, and 60 if you want it to look as smooth as water flowing off a ducks back.
Some talk about input lag, but that doesn't stop with FPS. Refresh rate, input lag from your hardware, how your GPU processes everything, game optimization etc. also have a hand in everything. So only discussing FPS as an isolated variable is kinda pointless. Regardless, in this context this isn't some hyper-competitive first person shooter, so why bother in the first place? If you crash your rig or mess up backing up your trailer, it wasn't because of input lag from not having 120fps 👍
Just let them talk about FPS until they are blue in the face, you'll never explain to them why over 60fps is unnecessary for 99% of uses. You will however make them super angry at you for saying something they judge the power of their system by, is kinda pointless.
I been gaming for over a year now with a +100fps in most games I’ve played. First person shooters, strategy games, simulators and so on. You get use to it. I’ve tried forcing ETS2 to run max 60 fps. And the experience is appalling. It has nothing to do with my setup or config.
So please - stop this nonsense. What works for you works for you - and some other people. What works for me works for me and some other people. It’s personal preferences. So please stop forcing your own standpoints down others throats. It’s kind of embarrassing. Any game can be run at 10fps if one chooses to. I don’t and I didn’t buy my hardware to run my games at limited frame rates.
If someone wants to run ETS2 at +100fps but have issues then help out instead of being judge mental telling him or her that he or she is a fool and by any means should lock fps at 60fps.
That said:
- the human eye doesn't "need" more than 25-30 fps
- "fps" is not the best, and by far not the only, value for evaluating performance
- framerate != frametime
- you can have ridiculous high fps and yet experiencing stutters
- you can have low fps (let's say in the 30's) and still having a game that feels fluid for you
- it highly depends on the game how many fps you really "need", playing a fast shooter vs a slow strategy game for example makes a huge difference here
- the higher your fps, the more energy you waste
- some games are designed to run at a specific maximum framerate ("Skyrim" is a well known example for physics issues when running above 60 fps), while other games are not
So what's the point of this thread? Distributing superficial knowledge and misinformation?
This is very true as the human eye can't actually detect more than this. It all depends on the game and your hardware actually.
If a game can stay at a constant 30 fps than you could cap it at 40 fps just to stay on the safe side. On the other hand if it shows great fluctuations, it's advisable to cap it at 60 fps, so you could avoid stutters during those fluctuations.
In theory there shouldn't be the need of more than 60 fps, as if the game fluctuates too much, like in big fps intervals, than most likely something is wrong with your PC or some in-game settings are not proper for your PC specs and so on.
You should probably take your own advice.
You are saying 60fps isn't smooth, and saying that I am talking nonsense? C'mon dude... this isn't assetto corsa. How fast are the objects honestly moving in-game? Sure 100fps+ is going make a difference with some very fast games like racing and shooter games, but cruising at 50 to 120kmh in a truck sim? OK lol
Slow moving games do also feel much more buttery smooth. Is it a feature that is 100% needed, no, but it is great to experience if you know how to set up and have the hardware to be able to take advantage.