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In the meantime you could go back through the forums. I am sure you wouldn't be the first person who has asked this question. Or you could Google it, they often have steam discussions on subjects I wish to know.
You would need to then create a directory structure that exactly matches each scripts' original location in the def.scs file, all in a directory called "def".
You would then need to archive that directory as an .scs file and give it highest priority in your Mod Manager.
If you only want to drive a particular truck, you only need alter the .sii files for that particular truck. Including mod trucks.
If you're still reading, the external_engine_type.sii files contain these kinds of code blocks:
sound_engine_data: .e0
{
name: "/sound/truck/cat/ext/500rpm.ogg"
looped: true
pitch_reference: 600
min_rpm: 300.0
max_rpm: 1000.0
volume: 0.62
}
But you only need alter the "volume" line. Obviously a lower number is quieter.
There are quite a few of these code blocks in each engine file.
Good luck.
Afaik, there's no 'shortcut' for this.
But luckily, that .sui file is global. There's only one :)
Anyone with even a small knowledge of scripting blocks can do it. I could in about an hour, but I have NO idea exactly HOW quieter you want those engines :D
@room217au appreciated for detailed answer, I'll take this weekend to decide if I want to invest my time for ETS2 modding or not, I've tried to mod many games in the past but only success one game so far.
All I want is the engine volume to be dropped 50%
Engine RPM when lessened in volume will make the turbo, for example, appear louder. Lessening the volume for the turbo then, may make it inaudible.
In addition to all that, making the truck sounds quieter will, like the turbo, make the environment sounds (other traffic and city sounds etc) appear louder and these volumes are found in .sii files in the base.scs file. That's a little more tricky.